Mega Man Xtreme box art

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Mega Man Xtreme

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Mega Man Xtreme

Oct 20, 2000

Main game

3.03 average rating based on 58 ratings

5
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3
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2
9
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The future world is in turmoil. The peace keeping mother computer has been hacked and a virus runs rampant throughout the world. Only Mega Man X has the ability to traverse eight dangerous levels in cyberspace, battle huge bosses along the way and restore the mother computer to its normal state. When the going gets too intence, Mega Man X's pal, Zero can be summoned to help him out of the most dangerous situations. It's an X-treme situation that only Mega Man X can resolve!
Release Dates
Oct 20, 2000 Full Release (Japan)
Game Boy Color
Jan 11, 2001 Full Release (North_America)
Game Boy Color
Aug 24, 2001 Full Release (Europe)
Game Boy Color
Dec 04, 2013 Full Release (Japan)
Nintendo 3DS
May 01, 2014 Full Release (North_America)
Nintendo 3DS
Sep 04, 2014 Full Release (Europe)
Nintendo 3DS
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User Stats
201
In Collection
48
Wish Listed
4
Playing
59
Backlogged
How Long Is Mega Man Xtreme?
Main story: 3.0 hours
Main + extras: 3.2 hours
100% completion: 3.0 hours
Total completions: 3
SelfTeachingKings
SelfTeachingKings gave Dec 15, 2017
SelfTeachingKings gave Dec 15, 2017
An ultimately enjoyable slower Xperience.

Even if the game isn't as fast as the originals, this remix of Megaman X 1 and 2 adds enough levels and collectibles to make for an enjoyable pocket experience. After getting used to the slower, harder to dash and shoot controllers, the game falls into the known and loved Mega Man X rhythm and I found myself beating bosses faster and more efficiently each time. The game is made to be replayed at least, 2 times, to see all bosses and get all the collectibles.

It also adds unique Zero "Summons" that, while not really that useful or necessary, add some uniqueness to the game. You can also get both Hadouken and Shoryuken, yet they aren't one-hit kills like in the originals… so what's the point?