Interplanetary (2015)

Team Jolly Roger

Linux · Mac · PC (Microsoft Windows)

2.71 from 17 ratings

895 members have it in their collection · 646 backlogged · 3 wish listed

How long? Main story 8h (from 1 logged playthrough)

Interplanetary is a turn-based strategy artillery game based on a hard scifi setting. It offers players an interplanetary battlefield where they can develop their home planets and use massive artilleries to wage war. It's an arms race of interplanetary scale, with each planet developing increasingly powerful railguns, missiles and even beam weapons. Sometimes, the greatest foe is the unpredictable planetary … Read more
Interplanetary is a turn-based strategy artillery game based on a hard scifi setting. It offers players an interplanetary battlefield where they can develop their home planets and use massive artilleries to wage war. It's an arms race of interplanetary scale, with each planet developing increasingly powerful railguns, missiles and even beam weapons. Sometimes, the greatest foe is the unpredictable planetary system with its treacherous gravity wells. Mind your surroundings, use them to your advantage and blast your enemies back to the stone age. Read less
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Details

Developers
Team Jolly Roger
Publishers
Team Jolly Roger
Genres
Indie, Strategy
Themes
Science fiction
Steam
View on Steam

Release dates

  • Apr 02, 2015 (Worldwide) Linux, Mac, PC (Microsoft Windows)

Related

Remakes

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Rating distribution

5 stars
1
4 stars
2
3 stars
6
2 stars
7
1 star
1
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Community All Reviews Statuses

Intervigilium

Review Intervigilium 2/5 · Jun 16, 2020

Excelente idea, pero carente de un poco más de elaboración

Este es un “astucia naval” muy interesante. Con una cantidad reducida de recursos la idea es bombardear las ciudades de los planetas enemigos antes de que estos acaben con la vida en el nuestro. Cada arma tiene pros/contras y además es posible especificarla para nuestra estrategia especifica. Los disparos kineticos se ven afectados por la gravedad (y la suerte) lo …

Read more

Este es un “astucia naval” muy interesante. Con una cantidad reducida de recursos la idea es bombardear las ciudades de los planetas enemigos antes de que estos acaben con la vida en el nuestro. Cada arma tiene pros/contras y además es posible especificarla para nuestra estrategia especifica. Los disparos kineticos se ven afectados por la gravedad (y la suerte) lo cual hace cada turno de combate muy interesante. De afortunadamente el juego carece realmente de modos y no hay mucho que hacer en el y el multijugador se encuentra prácticamente muerto.

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GigaDeathNullGolem

Review GigaDeathNullGolem 4/5 · Feb 28, 2016

Scorched Earth meets Sid Meier's Alpha Centauri? Interplanetary Artillery Duel. build defenses, dig in and slowly pick off whoever is left with lasers railguns missiles and more. as you go up the R&D

That sounds more interesting than it is, as there just isn't quite that much there. I still love the idea of it. However, There is a clear …

Read more

Scorched Earth meets Sid Meier's Alpha Centauri? Interplanetary Artillery Duel. build defenses, dig in and slowly pick off whoever is left with lasers railguns missiles and more. as you go up the R&D

That sounds more interesting than it is, as there just isn't quite that much there. I still love the idea of it. However, There is a clear path to progression of combat modes rather than allowing a player options on how they really wish to attack. If you could build endless cannons and go for kinetic bombardment, that would be cool, but you would be at a disadvantage. The Background Research Descriptions/Writing/flavor text is great. The art is great. It almost feels like Sid Meier's Alpha Centauri at times. There are also other funny little quirks like spacing of structures, power management etc.

Read less