Main game
2.71 average rating based on 17 ratings
Este es un “astucia naval” muy interesante. Con una cantidad reducida de recursos la idea es bombardear las ciudades de los planetas enemigos antes de que estos acaben con la vida en el nuestro. Cada arma tiene pros/contras y además es posible especificarla para nuestra estrategia especifica. Los disparos kineticos se ven afectados por la gravedad (y la suerte) lo cual hace cada turno de combate muy interesante. De afortunadamente el juego carece realmente de modos y no hay mucho que hacer en el y el multijugador se encuentra prácticamente muerto.
Scorched Earth meets Sid Meier's Alpha Centauri? Interplanetary Artillery Duel. build defenses, dig in and slowly pick off whoever is left with lasers railguns missiles and more. as you go up the R&D
That sounds more interesting than it is, as there just isn't quite that much there. I still love the idea of it. However, There is a clear path to progression of combat modes rather than allowing a player options on how they really wish to attack. If you could build endless cannons and go for kinetic bombardment, that would be cool, but you would be at a disadvantage. The Background Research Descriptions/Writing/flavor text is great. The art is great. It almost feels like Sid Meier's Alpha Centauri at times. There are also other funny little quirks like spacing of structures, power management etc.