This game has everything that I personally adore, a deep and emerging story, gorgeous visuals, beautiful and fitting music, and flawless mechanics. It's definitely not for everyone, there is nothing much apart from walking and watching how the story unfolds, there are no battles, no actual dialogue, only the player wandering around an empty town.
For me that's what made …
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This game has everything that I personally adore, a deep and emerging story, gorgeous visuals, beautiful and fitting music, and flawless mechanics. It's definitely not for everyone, there is nothing much apart from walking and watching how the story unfolds, there are no battles, no actual dialogue, only the player wandering around an empty town.
For me that's what made it so charming, I spent a lot of time exploring and bathing in the stunning surroundings, the first person view added another layer of depth to everything I saw and did.
The story is remarkably done, all the little snippets of memories and scattered information are slowly painting a picture of what happened to this quiet town, split up into separate segments that reveal the personal story of one of the townsfolk. I'm not ashamed to admit that one or two had me in tears, all of them are done with so much depth and emotion that it managed to get me attached enough to actually care about the characters.
That being said, one of the most important requirements to enjoy this game to its fullest is patience – you won't be happy with it if you rush through it and don't take the time that is needed to get into the right mood, it's not a quick and easy play but one that is build on the player's willingness to take their time and play the role the game has given to them.
You are an observer, an entity in search of answers in a world where time holds no meaning and nothing but you and memories exist.
Of course, there are some flaws. The story is not linear and the map rather big, you can easily miss a good chunk of important sequences if you lose track of where you are, have already been to, or simply overlooked a tiny trail that leads through the woods.
I invested a lot of time in exploring in a way that I thought of as rather thoroughly and yet I hadn't found several memories, which I only noticed during a second playthrough.
Something fairly annoying that also made itself known to me on my second run, both the music and sound effects tend to get so loud that it's nearly impossible to hear radios and telephones, especially your 'guide' can get very clingy and it's hard work to get away from it, chances are that you will lose sight of your track and end up being lost and confused about where to search next.
This won't be a problem if you don't care about the trophies and only want to enjoy the game, I haven't even noticed while focusing on the story.
My rating should be obvious, I greatly enjoyed it and can wholeheartedly recommend it to everyone who likes tragic, slow-paced, and purely story driven games.
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