Dead Estate (2021)

Milkbar Lads

Remake of Dead Estate Classic

Nintendo Switch · PC (Microsoft Windows) · PlayStation 5

3.63 from 30 ratings

403 members have it in their collection · 5 playing now · 228 backlogged · 15 wish listed

Dead Estate is a gory, fast-paced top-down shooter roguelike with a heavy emphasis on Halloween and horror. Ascend four floors of a monster-filled mansion with two different playable characters, 25 different weapons to choose from, and 50 different items to aid you along the way!
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Details

Developers
Milkbar Lads
Publishers
2 Left Thumbs
Genres
Adventure, Arcade, Indie, Shooter
Themes
Action, Horror
Series
Dead Estate
Steam
View on Steam

Release dates

  • Oct 19, 2021 (Full Release) (Worldwide) PC (Microsoft Windows)
  • Jul 10, 2026 (Australia) Nintendo Switch, PlayStation 5
  • Jul 10, 2026 (Europe) Nintendo Switch, PlayStation 5
  • Jul 10, 2026 (North_America) Nintendo Switch, PlayStation 5

Related

Updates

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Rating distribution

5 stars
3
4 stars
15
3 stars
10
2 stars
2
1 star
0
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Community All Reviews Statuses

LordEnglish

Status LordEnglish Dec 31, 2023

I'm not generally a fan of roguelikes but this one won me over through a combination of gameplay that's skillful enough to (almost) never leave you feeling helpless or screwed over, a variety of characters with radically different playstyles, and-this is the thing that sold it for me-higher difficulty settings that are genuinely fun to play on. Enemies are buffed …

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I'm not generally a fan of roguelikes but this one won me over through a combination of gameplay that's skillful enough to (almost) never leave you feeling helpless or screwed over, a variety of characters with radically different playstyles, and-this is the thing that sold it for me-higher difficulty settings that are genuinely fun to play on. Enemies are buffed by making them more aggressive or giving them different attack patterns, but their health stays the same and they still do the same amount of damage as on lower difficulty settings, so what's being tested is your ability to make better decisions in shorter time frames, which is a hell of a drug. The isometric perspective can be somewhat frustrating to work with because it can be difficult to tell where something is when you're dealing with verticality, but this isn't nearly upsetting enough to make this game anything less than an absolute joy. FTL remains my favorite roguelike but this is very close, and as a bonus it's not nearly as hard to beat.

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