Puzzle Agent (2010)

Telltale Games

Mac · PC (Microsoft Windows) · PlayStation 3 · Wii · iOS

3.45 from 268 ratings

2151 members have it in their collection · 3 playing now · 1293 backlogged · 36 wish listed

How long? Main story 4h · with extras 3h · 100% 4h (from 15 logged playthroughs)

Created with indie comic artist Graham Annable's unique narrative and visual sensibilities, delivered with the distinctive Telltale storytelling style, Puzzle Agent is sure to challenge, thrill and engage in more ways than you can shake a cryptogram at!
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Details

Developers
Telltale Games
Publishers
Telltale Games
Genres
Adventure, Point-and-click, Puzzle
Themes
Action, Comedy, Horror, Mystery
Series
Puzzle Agent
Steam
View on Steam

Release dates

  • Jun 30, 2010 (Full Release) (Worldwide) Mac, PC (Microsoft Windows)
  • Sep 01, 2010 (Full Release) (Australia) iOS
  • Sep 02, 2010 (Full Release) (North_America) iOS
  • Sep 02, 2010 (Full Release) (Europe) iOS
  • Apr 19, 2011 (Full Release) (North_America) PlayStation 3
  • Jun 01, 2011 (Full Release) (Europe) PlayStation 3
  • Jun 2011 (Cancelled) (Worldwide) Wii
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Rating distribution

5 stars
25
4 stars
116
3 stars
89
2 stars
31
1 star
7
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Community All Reviews Statuses

itamar

Review itamar 3/5 · Jan 31, 2026

Puzzles with some context

This game is weird. A strange Fargo-type place with quirky characters where you solve various types of puzzles. On the one hand, its art style and gameplay make the atmosphere very light, but there are ominous undertones (and overtones) and people turn up dead, so it's uneven... The character writing is mostly interesting, the gameplay outside the puzzles minimal and …

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This game is weird. A strange Fargo-type place with quirky characters where you solve various types of puzzles. On the one hand, its art style and gameplay make the atmosphere very light, but there are ominous undertones (and overtones) and people turn up dead, so it's uneven... The character writing is mostly interesting, the gameplay outside the puzzles minimal and the art style is...unique. A matter of taste. I found the puzzles to be on the easy side and the conversation to be missing the point of an investigative game, but for a 4-hour romp, it's not bad,

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giopep

Review giopep 4/5 · Apr 30, 2024

Back then I was intrigued by Puzzle Agent but I missed out on them, maybe because I wasn’t a great fan of Telltale’s initial production. By playing them now, I found two fun adventure games, with a cool visual style, a great vibe somewhere between the dumb comedy and the surreal horror and a lovely puzzle design (even though episode …

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Back then I was intrigued by Puzzle Agent but I missed out on them, maybe because I wasn’t a great fan of Telltale’s initial production. By playing them now, I found two fun adventure games, with a cool visual style, a great vibe somewhere between the dumb comedy and the surreal horror and a lovely puzzle design (even though episode 2 is maybe a bit too hard). I’m happy I finally played them.

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TheKentuckian

Review TheKentuckian 4/5 · Oct 31, 2023

They're Organized

I heard about Puzzle Agent through a YouTube video, which is where I get 75% of my game recommendations now a days. It looked like a fun little diversion and after the epic that was Wasteland 3, I needed something a little lighter. It also helps the game was on sale for about $1. I played this one and Puzzle …

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I heard about Puzzle Agent through a YouTube video, which is where I get 75% of my game recommendations now a days. It looked like a fun little diversion and after the epic that was Wasteland 3, I needed something a little lighter. It also helps the game was on sale for about $1. I played this one and Puzzle Agent 2 back-to-back, which is how I’d recommend playing them. enter image description here

The presentation is the first thing you notice about Puzzle Agent. This was a Telltale game before they settled into that familiar model of interactive movies starting with the Walking Dead. They teamed up with a famous artist to create the world you explore. It’s a very minimalist style that uses simple but expressive characters. To me, it has an early 2000s Internet animation vibe going for it. Characters walk at one frame a second: so more storyboards than animation. Mouths move competently enough to mimic lip syncing for lipless characters. The background is colorful, but they aren’t oversaturated. This game looks like it was drawn with color pencils. The music is a catchy soundtrack that fits what you'd expect a mystery puzzle game to have, lots of xylophones and pianos. enter image description here

You’ll often hear this game described as Twin Peaks meets Fargo, which is a pretty apt description. You play as Nelson Tethers, a desk agent for the FBI’s Puzzles division, possibly the only agent in the division. You get tasked with some field work as the factory that makes erasers for the White House has suffered a mysterious, puzzle related, accident and you have to go get it back up and running. The factory is located in Scroggins, MN. The Fargo influence becomes apparent early. Scroggins is a slightly off-kilter Minnesotan town. Lots of kooky characters and absurdist humor. As you pick away at Scroggins’ veneer you discover the humorously absurd Lynchian influence. The humor is very dry and dialogue driven. When the weird starts showing up in the form of gnomes, the game becomes unsettling. There’s a few jumpscares where they interrupt a puzzle that got me. Just them silently staring at you is unnerving, helped by the art style.
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Another thing you’ll often hear Puzzle Agent compared to is Professor Layton. This is because Puzzle Agent is a puzzle game, I know, who would’ve guessed? The bulk of the gameplay is you go somewhere, question townsfolk, and in the process of that you are presented with puzzles to solve. These aren’t adventure game puzzles where you interact with the world, these are minigames that present you with some type of logic puzzles. You could be piecing a map together, calculating the weight of a laden swallow, or finding a path through the snow using right angles. They kept my brain working most the time and if I ever got stump there’s a hint system. You collect used gum for Nelson to chew on and each piece equals one hint. Now, maybe I didn’t understand the rules, but it felt like a few puzzles were built to accept only one answer when there were several available. I found the bug boxing game to be the biggest culprit of this. When you finish a puzzle you submit it to the FBI Puzzle division and you get to see how much you cost the taxpayers. More wrong answers, more taxpayer money. enter image description here

In pursuit of reopening the eraser factory, you learn that the factory foreman went missing. The local sheriff is the typical small-town sheriff who doesn’t care much for you ‘city boys’. There’s a weird cult that seems to commune with the gnomes. You get a lot of half answers from people and the game ends suddenly with a cliffhanger. The foreman is, we’ll say, still missing, but you get the factory back open, and that was your mission from Washington. For a game that’s not very long, the ending is abrupt. It may be going for the surrealist unsatisfying ending, but this game feels like it was very much written with a sequel in mind.
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All in all, this game has a lot of heart and is a nice little palette cleanser coming off a big sprawling RPG. It does tension well and has some jokes I chuckled at. Nelson is a goofy, likeable protagonist. If you enjoy Layton games, I can recommend giving Puzzle Agent a try. It’s not an expensive game even at regular price. I would suggest buying Puzzle Agent 2 at the same time.

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VN1X

Review VN1X 3/5 · Jan 7, 2018

Puzzle Agent: Gotta Puzzle 'Em All

Puzzle Agent, as its name implies, leans heavily on its puzzle mechanics while keeping traditional adventure aspects to a bare minimum. Still, its story is a nice backdrop and provides context for its enjoyable, albeit basic, puzzles. It's a bit rough in places but thankfully, due to its short length, doesn't overstay its welcome at all. Very much recommended if …

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Puzzle Agent, as its name implies, leans heavily on its puzzle mechanics while keeping traditional adventure aspects to a bare minimum. Still, its story is a nice backdrop and provides context for its enjoyable, albeit basic, puzzles. It's a bit rough in places but thankfully, due to its short length, doesn't overstay its welcome at all. Very much recommended if you're up for an easy Point & Clicker which can be finished in one or two sittings.

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Guran

Review Guran 4/5 · Jun 17, 2015

Really enjoyed the story in this game, it's a perfect mix between Fargo and Twin Peaks. The 30+ puzzles presented in the game are generally easy but I still had lots of fun solving them.