Review pixelcrypt 2/5 · Oct 18, 2022
Good atmosphere and music, but very unbalanced game design
Disclaimer : I did not complete the game. I probably got halfway, but the work:reward ratio made the game a slog.
First, the good. The music is great and really stands out. The game has a very nice atmosphere - sorta like a more organic Metroid game.
I 100% understand why some people love this game. It offers a lot …
Disclaimer : I did not complete the game. I probably got halfway, but the work:reward ratio made the game a slog.
First, the good. The music is great and really stands out. The game has a very nice atmosphere - sorta like a more organic Metroid game.
I 100% understand why some people love this game. It offers a lot of secrets and freedom for hardcore players that like to dig deep and take on daunting platforming/risks. The sense of accomplishment is strong, because the game is quite brutal - in both combat and platforming.
But the brutality didn’t work for me. Some tough games I completely enjoy the challenge and want to overcome it - cuphead, aeterna noctis, Celeste. But this one felt really frustrating and unrewarding. The controls felt janky, the platforming way too clunky yet precise, the enemies impossible to manage with your delicate health bar. On top of that, exploring and trying to find upgrades was extremely cryptic. You had to spend so much time trying to pull off crazy platforming stunts just to check if a weird pixel indicates a passage or not. Usually not. The backtracking would just have multiple ability gates one after another, so it was also unrewarding. The 8 bit art style made it impossible to decipher where I should explore and what is a waste of time.
So yeah, I found myself averse to playing this game the longer I went. It almost felt like punishment. So sadly, it’s not for me.