Kill.Switch (2003)

Namco

PC (Microsoft Windows) · PlayStation 2 · Xbox

3.00 from 49 ratings

133 members have it in their collection · 1 playing now · 33 backlogged · 25 wish listed

Aiming and moving in cover and blind-fire modes is tricky, though. To gain the 3-D effect, some detail gets sacrificed. Usually this is no problem, but occasionally you'll have a tough time recognizing an object. You move from area to area to engage a new group of enemies. You'll conveniently find crates for cover and barrels to help you pull … Read more
Aiming and moving in cover and blind-fire modes is tricky, though. To gain the 3-D effect, some detail gets sacrificed. Usually this is no problem, but occasionally you'll have a tough time recognizing an object. You move from area to area to engage a new group of enemies. You'll conveniently find crates for cover and barrels to help you pull off big explosions. Locking the enemy in your crosshairs, signified by your crosshairs turning red, doesn't guarantee a direct hit? The accuracy depends on the weapon of choice. A shotgun will normally provide a kill on the first shot. If you have an automatic rifle, your shots are relatively inaccurate even if your aim is true. Read less
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Details

Developers
Namco
Publishers
Hip Interactive, Namco
Genres
Shooter
Themes
Action, Science fiction

Release dates

  • Oct 28, 2003 (Full Release) (North_America) PlayStation 2, Xbox
  • Feb 02, 2004 (Full Release) (Europe) PlayStation 2
  • Mar 03, 2004 (Full Release) (North_America) PC (Microsoft Windows)
  • Mar 31, 2004 (Full Release) (Europe) PC (Microsoft Windows)

Also available on

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Rating distribution

5 stars
1
4 stars
14
3 stars
22
2 stars
8
1 star
4
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