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Dwarf Tower

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Dwarf Tower

Dec 23, 2014

Main game

2.00 average rating based on 4 ratings

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Dwarf Tower is a turn-based tactics game of tower building and spellcasting. Each turn you develop your tower by placing blocks, constructing rooms, and play various spells. Your tower can have Libraries (store spells), Crystals (generate mana), Dwarf Dwellings (give you dwarves to repair the tower) and some other rooms. The crucial room is Archmage's Chamber. It's position is hidden from enemy and you must protect it at all costs, or you will lose. Room scheme is very important: the higher you place it, the more powerful it gets. Higher tower gets tremendous advantage over the lower one. But beware … More
Dwarf Tower is a turn-based tactics game of tower building and spellcasting. Each turn you develop your tower by placing blocks, constructing rooms, and play various spells. Your tower can have Libraries (store spells), Crystals (generate mana), Dwarf Dwellings (give you dwarves to repair the tower) and some other rooms. The crucial room is Archmage's Chamber. It's position is hidden from enemy and you must protect it at all costs, or you will lose. Room scheme is very important: the higher you place it, the more powerful it gets. Higher tower gets tremendous advantage over the lower one. But beware of Lightning strike! It can start a fire that will destroy the whole tower in several turns, so keep Dwarf Firefighters ready. Some rooms work much better underground, but there is a risk of flood! The overall goal of the game match is to destroy the enemy's Archmage's Chambers by crushing, burning or flooding it. It's not that simple however, because enemy will do his best to destroy your Archmage at the same time! Less
Developers
Publishers
Platforms
Mac, PC (Microsoft Windows)
Genres
Indie, Strategy
Steam
View on Steam
Release Dates
Dec 23, 2014 (Worldwide)
Mac, PC (Microsoft Windows)
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User Stats
95
In Collection
0
Wish Listed
0
Playing
61
Backlogged
How Long Is Dwarf Tower?
No playthrough data yet
anarchistica
anarchistica gave Mar 2, 2019
anarchistica gave Mar 2, 2019
Needs way more polish

I bought a bundle because this was in it, so i was hoping this would be worthwhile. Dwarf Tower isn't a bad game, but it's one of those indie games where developers don't want to bother with proper single player and you just have to hope there are other people interested in multiplayer. This game doesn't seem to be dead, so there's that.

However, i wouldn't recommend it. Aside from lacking a non-redundant singleplayer component, the core gameplay is flawed. There's very little strategy involved, you mostly just have to hope to get the right cards (like the tabletop game Saboteur). You can spend many turns waiting for an attack card or a solution to an enemy attack (fire/flood). There's no way to influence this aside from the alchemist lab, which is rare and explodes randomly for some reason.

Aside from that, deckbuilding is done through some cryptic system that requires you to know the game quite well. I love deckbuilding but you have to give people some indication of what they're doing. This could have been a fun game where you start as an apprentice, fight enemies and earn new cards over time. Instead, it's a half-finished game dominated …

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I bought a bundle because this was in it, so i was hoping this would be worthwhile. Dwarf Tower isn't a bad game, but it's one of those indie games where developers don't want to bother with proper single player and you just have to hope there are other people interested in multiplayer. This game doesn't seem to be dead, so there's that.

However, i wouldn't recommend it. Aside from lacking a non-redundant singleplayer component, the core gameplay is flawed. There's very little strategy involved, you mostly just have to hope to get the right cards (like the tabletop game Saboteur). You can spend many turns waiting for an attack card or a solution to an enemy attack (fire/flood). There's no way to influence this aside from the alchemist lab, which is rare and explodes randomly for some reason.

Aside from that, deckbuilding is done through some cryptic system that requires you to know the game quite well. I love deckbuilding but you have to give people some indication of what they're doing. This could have been a fun game where you start as an apprentice, fight enemies and earn new cards over time. Instead, it's a half-finished game dominated by luck.

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