Remake of Famicom Tantei Club Part II: Ushiro ni Tatsu Shoujo
3.68 average rating based on 38 ratings
I have the same issues with this game as the last game. Too many times it feels like it's not about asking the right questions but about exhausting all options given until the game allows you to progress. The story did hook me though. I did get excited when the sound effect plays and a new revelation or important piece of information comes up. The music in general is good, and so is the writing. They keep characters feeling believable and compelling and occasionally funny. I hope in the new game they improve on the questioning to at least provide hints on what to do next.
PROS
CONS
The Girl Who Stands Behind delivers consistent excellence from the first game, providing pretty much the same type of gameplay but with an exciting and spooky mystery to setup the series for The Missing Heir.
Depicting the prequel to the first game, you play the same detective starting out on his very first case, a ghastly murder at a local high school. Revolving around a strange legend and a familiar individual, you hit the case, this time with memories intact.
Gameplay is pretty much identical to The Missing Heir (so read that review!) but with a few changes. Instead of "Remember" the player has "Think" since they don't have amnesia this time around. There's still quite a bit of clicking around on options multiple times and seemingly random spots as Think isn't going to come in handy as much as one might think. The design of this game is a little tighter, jumping from area to area quickly and having less sprawling locations, helping to focus on the plot. There are also no surprise interactive elements like with the first game.
As for the story itself, there's less emotional beats (the first game's ending had me close to tears) but …
The Girl Who Stands Behind delivers consistent excellence from the first game, providing pretty much the same type of gameplay but with an exciting and spooky mystery to setup the series for The Missing Heir.
Depicting the prequel to the first game, you play the same detective starting out on his very first case, a ghastly murder at a local high school. Revolving around a strange legend and a familiar individual, you hit the case, this time with memories intact.
Gameplay is pretty much identical to The Missing Heir (so read that review!) but with a few changes. Instead of "Remember" the player has "Think" since they don't have amnesia this time around. There's still quite a bit of clicking around on options multiple times and seemingly random spots as Think isn't going to come in handy as much as one might think. The design of this game is a little tighter, jumping from area to area quickly and having less sprawling locations, helping to focus on the plot. There are also no surprise interactive elements like with the first game.
As for the story itself, there's less emotional beats (the first game's ending had me close to tears) but this game is extra creepy when it wants to be. There are now three options (arranged, Famicom, Super Famicom from the first remake) for music and at times I found myself preferring the Super Famicom tracks but the arrangement is still stellar and the best accommodation to the voice acting, which is top notch. Graphics are a little different, with less focus on 3D and smoother, quicker movement.
If you enjoyed The Missing Heir, there's no reason for you to pass up on The Girl Who Stands Behind - though if you skipped to this game thinking you just needed to play one, surprise! You can play both in any order and both games absolutely deserve to be played.
If you ask me, it´s better gameplay-wise, while it´s true it is still a point and click game, it doesn´t feel as annoying to play as it was The Missing Heir, both the story and the mystery are pretty cool. it feels creepier than its previous entry and also the atmosphere is way better.