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Poi

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Poi

Nov 6, 2015

Main game

3.47 average rating based on 38 ratings

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Poi is a 3D adventure platformer throwback to the 90s era of classic platforming games. Explore big worlds, compete in challenge levels, meet quirky characters and pull off classic platforming feats on a journey to become a Master Explorer.
Release Dates
Nov 06, 2015 (North_America)
PC (Microsoft Windows)
Feb 01, 2017 (Worldwide)
Linux, Mac, PC (Microsoft Windows)
Jun 28, 2017 (North_America)
PlayStation 4, Xbox One
Sep 15, 2017 (Europe)
PlayStation 4, Xbox One
Oct 24, 2017 (Worldwide)
Nintendo Switch
TBD Cancelled (Worldwide)
Wii U
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User Stats
500
In Collection
14
Wish Listed
5
Playing
331
Backlogged
How Long Is Poi?
Main story: 5.3 hours
Main + extras: 12.7 hours
100% completion: 14.3 hours
Total completions: 4
agurczuk
agurczuk gave Aug 23, 2017
agurczuk gave Aug 23, 2017
agurczuk's review of Poi

A colorful 3D platformer about collecting things - lot's of them.

You play as a boy or girl in a colorful world in search for adventure. There is little in terms of story. You're just there on a flying ship visiting these unique worlds and collecting mostly medallions but also a bunch of other meaningless things. Once you collect enough medallions you unlock new areas in which you can collect some more medallions.

Each world or level is designed in a pretty open way. Most of the areas of the level are accessible at all times the only difference is the things you need to do to fetch a selected medallion. Each world has 7 medallions placed around the world though you can only collect one at a time. Each medallion will put you at the starting location of the level so it's impossible to do certain things along the way - sort of artificially lengthens the game.

Certain quest do repeat themselves between the worlds - like collecting 7 keys to unlock medallion or 100 coins though there is a lot of unique ones.

The open nature of the levels combined with a bit floaty physics means you can …

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A colorful 3D platformer about collecting things - lot's of them.

You play as a boy or girl in a colorful world in search for adventure. There is little in terms of story. You're just there on a flying ship visiting these unique worlds and collecting mostly medallions but also a bunch of other meaningless things. Once you collect enough medallions you unlock new areas in which you can collect some more medallions.

Each world or level is designed in a pretty open way. Most of the areas of the level are accessible at all times the only difference is the things you need to do to fetch a selected medallion. Each world has 7 medallions placed around the world though you can only collect one at a time. Each medallion will put you at the starting location of the level so it's impossible to do certain things along the way - sort of artificially lengthens the game.

Certain quest do repeat themselves between the worlds - like collecting 7 keys to unlock medallion or 100 coins though there is a lot of unique ones.

The open nature of the levels combined with a bit floaty physics means you can reach certain places in variety of ways. In one way it's a cool thing as you can approach it your way. In another the wall jumping combined with double jump is not as tight as I would like it to be and you can climb certain places in a way that you should not be able to.

But the game is still pretty fun. Very family friendly and relaxed. Interestingly designed worlds filled with cute creatures. Lots of things to explore and collect. Overall a pretty decent game I enjoyed playing.

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