Main game
2.69 average rating based on 13 ratings
The combat is fun, but it is very easy. The story is honestly pretty good but it is not presented in an interesting way, so the cutscenes became boring and overall I just wanted to get back into the dungeon. There are some cool mechanics and ideas but I didn't finish the game because I lost interest.
Anuchard is a fairly generic dungeon crawler with a lot of missed potential. And while that is true, I feel like it’s at least worth taking a look at. From the third biome onward the level design improves dramatically and actually becomes a lot of fun. It’s a fascinating shift to see play out if you’re interested in game design, as if the developers were still figuring out what they wanted the game to be for the first two thirds.