De-Ja II box art

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De-Ja II

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De-Ja II

Jun 25, 1992

Main game

Like its predecessor, De-Ja II is a Japanese-style adventure. The interface has been enhanced compared to the first game. Most of the commands are still done via the extensive verb menus and object sub-menus; once again, it is usually necessary to use those commands several times in order to gain new information and thus advance the story. However, in certain places, icon-based interface becomes available, with point-and-click interaction. The icons include traditional talking, touching, as well as less common commands such as hitting, and even an icon depicting a condom, for... err... scientific activities that are closer to anatomy than … More
Like its predecessor, De-Ja II is a Japanese-style adventure. The interface has been enhanced compared to the first game. Most of the commands are still done via the extensive verb menus and object sub-menus; once again, it is usually necessary to use those commands several times in order to gain new information and thus advance the story. However, in certain places, icon-based interface becomes available, with point-and-click interaction. The icons include traditional talking, touching, as well as less common commands such as hitting, and even an icon depicting a condom, for... err... scientific activities that are closer to anatomy than archeology. Less
Release Dates
Jun 25, 1992 (Japan)
PC-9800 Series
Jul 30, 1992 (Japan)
Sharp X68000
Aug 1992 (Japan)
FM Towns
May 28, 2004 (Japan)
PC (Microsoft Windows)
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How Long Is De-Ja II?
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