Status Chovus Jul 5, 2026
Beat every mission including the 50 hidden ones. Each mission took only seconds to a few minutes to complete, unless I got stumped and could not figure out the solution. I used a walkthrough for some levels, though it was written in the style of what to do not how. Sometimes it took some trial and error to figure out …
Beat every mission including the 50 hidden ones. Each mission took only seconds to a few minutes to complete, unless I got stumped and could not figure out the solution. I used a walkthrough for some levels, though it was written in the style of what to do not how. Sometimes it took some trial and error to figure out what the guide meant, and for a few stages I had to resort to the button press sequence guide, which was difficult to follow while also not losing my place in the text. The levels that gave me such trouble were about creating complicated ice structures that took many moves to create, so there were a huge number of possible moves to make. I preferred the puzzles with only a small number of possible moves so I could use logic to work out what to do. I would have enjoyed the game more if you were not limited to only creating ice at a down diagonal angle. If I could create ice in any direction it would have prevented many of the dead end soft locks and overly complex sequences required. The game was very impressive with a lot of content, including story scenes and a level creator. I have no interest in making levels and apparently custom levels could not even be saved. The game already took way longer to beat than most NES games, on top of having to take breaks to play simpler games when I was sick of taxing my intellect. Great puzzle game.
8.0/10