3.45 from 673 ratings
1603 members have it in their collection · 46 playing now · 457 backlogged · 304 wish listed
How long? Main story 9h · with extras 16h (from 5 logged playthroughs)
Status Predefiance Oct 4, 2021
And done. Damn impressive game for a handheld title from 2012. It blew me away several times which is pretty impressive. I might blast out some weapon trophies but then I'll wind down and probably never touch it again.
Had a fair bit of fun with this one.
Status Predefiance Oct 2, 2021
Returning to this. I'm a little over halfway through the game. It's picked up and I'm finding myself becoming somewhat invested in how the story plays out. Still not a huge fan of all the gimmicky controls! Cool the first few times but after a while it just gets in the way.
I still love gliding my fingers over ledges …
Returning to this. I'm a little over halfway through the game. It's picked up and I'm finding myself becoming somewhat invested in how the story plays out. Still not a huge fan of all the gimmicky controls! Cool the first few times but after a while it just gets in the way.
I still love gliding my fingers over ledges though to navigate Nathan tho. That's still awesome.
Status Predefiance Oct 31, 2020
Really not digging the forced gimmick controls. They happen way too often and don't really ADD anything (aside from charcoal rubbings and cleaning objects which is an interesting addition). It is a nice show of what the Vita can do but it does make a little bothersome to use the gyroscope when crossing a log. I've got the Vita next …
Read moreReally not digging the forced gimmick controls. They happen way too often and don't really ADD anything (aside from charcoal rubbings and cleaning objects which is an interesting addition). It is a nice show of what the Vita can do but it does make a little bothersome to use the gyroscope when crossing a log. I've got the Vita next to the bed so I'll slowly plug away but I doubt this is a game I will revisit in the future when I've finished it.
Read lessStatus hyperjelly Feb 6, 2017
I thought Golden Abyss would feel like 'Uncharted: Lite Edition' or some kind of watered down adventure. How wrong I was... Uncharted: Golden Abyss is a true, fully fleshed out, canon adventure - and can only be experienced on the Vita.
It is sad to play this game now and think 'Wow, this is what the Vita could have and …
I thought Golden Abyss would feel like 'Uncharted: Lite Edition' or some kind of watered down adventure. How wrong I was... Uncharted: Golden Abyss is a true, fully fleshed out, canon adventure - and can only be experienced on the Vita.
It is sad to play this game now and think 'Wow, this is what the Vita could have and should have been'. UC:GA created the vision and set the bar high for well produced and developed portable games. It's just a shame so few other developers followed.
There's a bit too much touchscreen stuff and rear touch pad action - but you can forgive that being a launch title, Bend clearly just wanted to showcase all of the features on this new console. Anyway, it's fantastic - play it!