Mechstermination Force (2019)

Horberg Productions

Nintendo Switch · PC (Microsoft Windows) · PlayStation 4 · Xbox One

3.71 from 17 ratings

41 members have it in their collection · 14 backlogged · 8 wish listed

How long? Main story 4h (from 1 logged playthrough)

"Join the Mechstermination Force and save the world from the gigantic MegaMechs! Battle against massive bosses, jump and climb onto them to find their weakspots and blow them to kingdom come in this action packed platforming boss rush, from the creator of the Gunman Clive series. When the MegaMechs have taken control of the world, one small group of brave … Read more
"Join the Mechstermination Force and save the world from the gigantic MegaMechs! Battle against massive bosses, jump and climb onto them to find their weakspots and blow them to kingdom come in this action packed platforming boss rush, from the creator of the Gunman Clive series. When the MegaMechs have taken control of the world, one small group of brave soldiers are still fighting for humanity's independence. Join them and lead the charge against the mechanical menace. Get powerful weapons and upgrades! Use the Magnet Gloves to climb on top of robots the size of Skyscrapers, double jump over pools of lava with the Boost Boots, and use your trusty baseball bat to smash the MegaMechs energy cores. ‍ Take on the massive bosses alone or together with a friend in local co-op." Read less
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Release dates

  • Apr 04, 2019 (Worldwide) Nintendo Switch
  • May 22, 2020 (North_America) PlayStation 4
  • May 23, 2020 (Worldwide) PC (Microsoft Windows)
  • Jun 18, 2020 (Europe) PlayStation 4
  • Aug 25, 2021 (North_America) Xbox One
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Rating distribution

5 stars
3
4 stars
7
3 stars
6
2 stars
1
1 star
0
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Community All Reviews Statuses

Gangreen

Status Gangreen Dec 17, 2021

I much prefer the analog stick over the D-pad since it is larger and features more prominently on modern controllers. However games sometimes just ignore the “flick” aspect of the left stick where you will do a quick turn left or right and the stick moves back and forth and flicks back into the opposite direction you wanted to go. …

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I much prefer the analog stick over the D-pad since it is larger and features more prominently on modern controllers. However games sometimes just ignore the “flick” aspect of the left stick where you will do a quick turn left or right and the stick moves back and forth and flicks back into the opposite direction you wanted to go. Ultimately that means the character is facing the wrong direction you intended. Clearly many games account for this, but when I run into a game that doesn’t it can be a huge misstep. This is one of those games and was a huge problem for me.

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