Shady Part of Me box art

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Shady Part of Me

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Shady Part of Me

Dec 10, 2020

Main game

3.64 average rating based on 50 ratings

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Shady Part of Me is a narrative puzzle game. It tells the story of a little girl, frightened by the light, and her shadow. Together, they try to get out of the dreamlike world in which they are locked.
Release Dates
Dec 10, 2020 (North_America)
Nintendo Switch
Dec 10, 2020 (Europe)
Nintendo Switch
Dec 10, 2020 (Worldwide)
Nintendo Switch, PC (Microsoft Windows), Xbox One, Xbox One
Dec 11, 2020 (Worldwide)
PlayStation 4
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User Stats
847
In Collection
45
Wish Listed
10
Playing
596
Backlogged
How Long Is Shady Part of Me?
Main story: 7.7 hours
Main + extras: 5.9 hours
100% completion: 7.1 hours
Total completions: 8
Related Content
noplotr
noplotr gave Mar 13, 2026
noplotr gave Mar 13, 2026
Something Something Plato's Cave? I don't know, good game though
This review is for the PlayStation 4 version

The game didn't seem like much at first, and honestly I was kind of put off by the main (non-shadow) character's voice, but there was that moment at the beginning when you fall down the hole and realize that you were a shadow on the wall and now you're a shadow on the floor, and you get a sense of what the world of the game actually is. It made me think maybe I should let them cook, and I did, and man did they cook.

The music and sound design are really good, great soundtrack, and I love the way the music changes when you switch characters.

The story is...not as deep as I think it thought it was? Sort of trying to do something similar to Celeste (though your relationship with your shadow self in this isn't adversarial even to start with) but it's too vague and ungrounded to really engage with. But it does at least give it some atmosphere, and along with the music does inform the emotional arc of the experience.

But the gameplay is where it's at. The game really opens up if you give it a minute, and even at the end it …

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The game didn't seem like much at first, and honestly I was kind of put off by the main (non-shadow) character's voice, but there was that moment at the beginning when you fall down the hole and realize that you were a shadow on the wall and now you're a shadow on the floor, and you get a sense of what the world of the game actually is. It made me think maybe I should let them cook, and I did, and man did they cook.

The music and sound design are really good, great soundtrack, and I love the way the music changes when you switch characters.

The story is...not as deep as I think it thought it was? Sort of trying to do something similar to Celeste (though your relationship with your shadow self in this isn't adversarial even to start with) but it's too vague and ungrounded to really engage with. But it does at least give it some atmosphere, and along with the music does inform the emotional arc of the experience.

But the gameplay is where it's at. The game really opens up if you give it a minute, and even at the end it was still surprising me with new mechanics and ways of thinking about the puzzles. None of the solutions feel obtuse or sloppy, and there's only one that really frustrated me because it involved some pretty tight timing and the button response was not quite as smooth as it needed to be. But even that's only a problem when trying to get an origami piece at the same time, so I guess fair enough on making it harder. And the way they thought the physics of the shadows, particularly in some of the later sections, is really smart (I'm thinking of one particular puzzle where you have to move your shadow self using the shadow of box because the shadow moves faster than your shadow self can run even though it's just you slowly pushing a box. But that's how physics work, the shadow is enlarged so changes, including velocity, are also enlarged.)

If you're looking for a fun 3d/2d puzzle platformer with some strong vibes, check it out.

p.s. I only got 89/98 of the origami pieces, which is annoying because I got all the ones I saw so that means there were 9 that I just never spotted.

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V1CGaming
V1CGaming gave Oct 11, 2025
V1CGaming gave Oct 11, 2025
V1CGaming's review of Shady Part of Me

In a beautiful mix between 2D and 3D, a little girl and her shadow shows us the fragility of the human mind, between fears and anxiety. Along many psychological sessions, the two characters try to cooperate to solve a large number of puzzles based on light, shadows and gravity. What a little gem.

UnTipoSerio
UnTipoSerio gave Jan 20, 2024
UnTipoSerio gave Jan 20, 2024
Resolver puzzles mientras resuelves las mierdas de tu cabeza

Entretenido juego de puzzles que combina 2D/3D con un lindo estilo artístico y una historia que trata de guiarnos por el proceso de la sanación mental, de una forma suficientemente ambigua para que cada cual proyecte sus propias vivencias.

Jasyla
Jasyla updated their status May 6, 2025
Jasyla updated their status May 6, 2025

The last number of years and games of this type have really showed me that I no longer enjoy this type of game - the cinematic puzzle platformer that's probably a depression allegory. Yet, I keep trying them.