Main game
3.64 average rating based on 50 ratings
The game didn't seem like much at first, and honestly I was kind of put off by the main (non-shadow) character's voice, but there was that moment at the beginning when you fall down the hole and realize that you were a shadow on the wall and now you're a shadow on the floor, and you get a sense of what the world of the game actually is. It made me think maybe I should let them cook, and I did, and man did they cook.
The music and sound design are really good, great soundtrack, and I love the way the music changes when you switch characters.
The story is...not as deep as I think it thought it was? Sort of trying to do something similar to Celeste (though your relationship with your shadow self in this isn't adversarial even to start with) but it's too vague and ungrounded to really engage with. But it does at least give it some atmosphere, and along with the music does inform the emotional arc of the experience.
But the gameplay is where it's at. The game really opens up if you give it a minute, and even at the end it …
The game didn't seem like much at first, and honestly I was kind of put off by the main (non-shadow) character's voice, but there was that moment at the beginning when you fall down the hole and realize that you were a shadow on the wall and now you're a shadow on the floor, and you get a sense of what the world of the game actually is. It made me think maybe I should let them cook, and I did, and man did they cook.
The music and sound design are really good, great soundtrack, and I love the way the music changes when you switch characters.
The story is...not as deep as I think it thought it was? Sort of trying to do something similar to Celeste (though your relationship with your shadow self in this isn't adversarial even to start with) but it's too vague and ungrounded to really engage with. But it does at least give it some atmosphere, and along with the music does inform the emotional arc of the experience.
But the gameplay is where it's at. The game really opens up if you give it a minute, and even at the end it was still surprising me with new mechanics and ways of thinking about the puzzles. None of the solutions feel obtuse or sloppy, and there's only one that really frustrated me because it involved some pretty tight timing and the button response was not quite as smooth as it needed to be. But even that's only a problem when trying to get an origami piece at the same time, so I guess fair enough on making it harder. And the way they thought the physics of the shadows, particularly in some of the later sections, is really smart (
If you're looking for a fun 3d/2d puzzle platformer with some strong vibes, check it out.
p.s. I only got 89/98 of the origami pieces, which is annoying because I got all the ones I saw so that means there were 9 that I just never spotted.
In a beautiful mix between 2D and 3D, a little girl and her shadow shows us the fragility of the human mind, between fears and anxiety. Along many psychological sessions, the two characters try to cooperate to solve a large number of puzzles based on light, shadows and gravity. What a little gem.
Entretenido juego de puzzles que combina 2D/3D con un lindo estilo artístico y una historia que trata de guiarnos por el proceso de la sanación mental, de una forma suficientemente ambigua para que cada cual proyecte sus propias vivencias.