Main game
2.30 average rating based on 10 ratings
Act of Aggression is by Eugen Systems which makes a series Wargame (haven't played) I saw this and picked it up because it advertises itself as like Command and Conquer. A game i really like. The game has very nice window dressing. Soon I became very disappointed. I'm not a big fan of RTS you see, i have a lot to catch up on (I haven't played any of the later releases to StarCraft, and haven't even played Tiberium Sun)
First, it's a very boring and uninspired clunky interface. It's not snazzy or even functional. The ui is awful, not straightforward. This is made worse by the games strange mechanics that feel out of place (capturing prisoners) that are needless and add to management roles. The unit types themselves are a grab bag and I didn't really feel out their roles or uses (I admittedly was so disappointed I spent very little time to explore) Finally the scenario objectives are not so great. Often you can't lose a single unit (and this is not a good game to have an objective like that the way you have limited control of your units) Game, advertises itself as C&C and …
Act of Aggression is by Eugen Systems which makes a series Wargame (haven't played) I saw this and picked it up because it advertises itself as like Command and Conquer. A game i really like. The game has very nice window dressing. Soon I became very disappointed. I'm not a big fan of RTS you see, i have a lot to catch up on (I haven't played any of the later releases to StarCraft, and haven't even played Tiberium Sun)
First, it's a very boring and uninspired clunky interface. It's not snazzy or even functional. The ui is awful, not straightforward. This is made worse by the games strange mechanics that feel out of place (capturing prisoners) that are needless and add to management roles. The unit types themselves are a grab bag and I didn't really feel out their roles or uses (I admittedly was so disappointed I spent very little time to explore) Finally the scenario objectives are not so great. Often you can't lose a single unit (and this is not a good game to have an objective like that the way you have limited control of your units) Game, advertises itself as C&C and on the surface looks a bit similiar and stylistically related, but does not have the same feel or gameplay at all. Single player is reallly bad, the game had (or seemed to have, i gave up after second mission) good enough cut scenes. The story actually seems a bit interesting. The videos are nice and there are some really cool DOS type and terminal stuff in the intro as your Comand and conquer interface boots up for the first time (like the C&C installation video)
It's too bad the game is a half-assed RTS that tries to ride the coat tails of highly respectable game. But that's what it really is. And the RTS is not a genre where an undercooked game plays nicely. It's a bad experience For me. that is also not a genre i can play through and endure bad mechanics and poor design, suffering through it for the sake of a story or cutscene. and I can do that with most games, but wont do it here.
It's too bad that as of this time no one has uploaded the cutscenes to youtube. It seems that there are cutscenes for the other games Eugen has made (which might be worth playing, not sure...) but not for this game. It is likely that is the only redeeming thing here. The fact nobody has bothered to do that much might be saying something...
on Steam some purport hte multiplayer is playable, and you can do things that are fun in it. Given that there are so many RTS to pick from i can't see why this would be one to pick up or invest time into... It was bad enough that I don't think I'll consider Wargame at all now.