Yomawari: Lost in the Dark (2022)

Nippon Ichi Software

Nintendo Switch · PC (Microsoft Windows) · PlayStation 4 · PlayStation 5

3.00 from 7 ratings

29 members have it in their collection · 17 backlogged · 13 wish listed

Another chapter of the atmospheric horror series has emerged from the shadows! Eerie sound design and shadowy environments set the stage for gruesome and terrifying ghosts never seen before in the series.
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Release dates

  • Apr 21, 2022 (Japan) Nintendo Switch, PlayStation 4
  • Oct 25, 2022 (Australia) Nintendo Switch
  • Oct 25, 2022 (Europe) Nintendo Switch
  • Oct 25, 2022 (Worldwide) Nintendo Switch, PC (Microsoft Windows)
  • Oct 25, 2022 (North_America) PlayStation 4
  • Oct 28, 2022 (North_America) Nintendo Switch
  • Oct 28, 2022 (Australia) PlayStation 4
  • Oct 28, 2022 (Europe) PlayStation 4
  • Mar 12, 2026 (Full Release) (Japan) PlayStation 5

Also available on

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Rating distribution

5 stars
2
4 stars
0
3 stars
2
2 stars
2
1 star
1
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Community All Reviews Statuses

LeoKings777

Status LeoKings777 Apr 15, 2025

What a great game, takes me back to old school games as far as the difficulty of some parts but the whole series is amazing in the way it is mysterious and makes you want to know what’s going on

Duckielover151

Review Duckielover151 2/5 · Apr 8, 2025

Yomawari: Lost in the Dark

I have a love-hate relationship with this game.

On the one hand, I love its aesthetic. I've never seen anything else so simultaneously horrifying and adorable.

However... I'm not usually a fan of games being too overbearing on the hand-holding... but I definitely could have used more in the way of a tutorial for this one. Or at least some …

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I have a love-hate relationship with this game.

On the one hand, I love its aesthetic. I've never seen anything else so simultaneously horrifying and adorable.

However... I'm not usually a fan of games being too overbearing on the hand-holding... but I definitely could have used more in the way of a tutorial for this one. Or at least some kind of hint mechanic once you've died to the same puzzle 20+ times. This game is pretty simple. That simplicity doesn't mesh well with the about-ready-to-throw-your-controller-across-the-room levels of frustration I had with it at times. I'll be honest. I didn't finish it. For the abovementioned reason. That simplicity meant I just wasn't invested enough to put up with the gameplay being so frustrating that it wasn't fun anymore.

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