Alto's Odyssey (2018)

Noodlecake Studios, Snowman

Android · Mac · PC (Microsoft Windows) · iOS

3.47 from 64 ratings

156 members have it in their collection · 7 playing now · 38 backlogged · 19 wish listed

Alto’s Odyssey is an endless sandboarding journey set against an ever-changing desert landscape. The game features Alto series hallmarks like fluid physics-based movement, procedurally generated terrain, and dynamic lighting and weather effects. Players will soar above windswept dunes, traverse thrilling canyons, and explore long-hidden temple cities in a fantastical place far from Alto’s home village.
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Details

Developers
Noodlecake Studios, Snowman
Publishers
Snowman
Genres
Racing, Sport
Themes
Action
Series
Alto's Adventure

Release dates

  • Feb 21, 2018 (Worldwide) Android, PC (Microsoft Windows), iOS
  • Feb 19, 2020 (Worldwide) Mac

Also available on

Related

Bundled in

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Rating distribution

5 stars
12
4 stars
17
3 stars
27
2 stars
5
1 star
3
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Community All Reviews Statuses

anarchistica

Review anarchistica 1/5 · Sep 20, 2020

Like The First, But Worse

This is almost exactly the same game as Alto's Adventure, but they added awful balloon jumps and somehow made chasms much harder to jump. I have no idea how but i couldn't even get past the chasm in the tutorial, it never was a problem in the first game. It also has all of the same flaws, they basically learnt …

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This is almost exactly the same game as Alto's Adventure, but they added awful balloon jumps and somehow made chasms much harder to jump. I have no idea how but i couldn't even get past the chasm in the tutorial, it never was a problem in the first game. It also has all of the same flaws, they basically learnt nothing.

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BMO

Review BMO 3/5 · Dec 10, 2018

I can't deny that this game is aesthetically very appealing. I don't know if is that I just burnt myself out on free-runners during the first few years of iOS/Android gaming or if Alto's Odyssey simply doesn't bring anything new to the table to make it feel fresh, but I didn't feel drawn or compelled to playing more than the …

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I can't deny that this game is aesthetically very appealing. I don't know if is that I just burnt myself out on free-runners during the first few years of iOS/Android gaming or if Alto's Odyssey simply doesn't bring anything new to the table to make it feel fresh, but I didn't feel drawn or compelled to playing more than the few hours I put into the game.

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MarioPrime

Status MarioPrime Mar 17, 2018

Been playing the hell out of this all day. I don't know what it is that makes this infinite runner feel so much better than others I've played, but I'm very hooked. It has a nice progression system where you have to complete challenges to 'Level Up,' and I think that's part of it. I'm not so much focused on …

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Been playing the hell out of this all day. I don't know what it is that makes this infinite runner feel so much better than others I've played, but I'm very hooked. It has a nice progression system where you have to complete challenges to 'Level Up,' and I think that's part of it. I'm not so much focused on the endless "get a good score" which can be unsatisfactory. I constantly feel like I'm building towards something and sharpening my skills while doing so. It's also just super pretty too.

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