I've seen the first 15 minutes of Lake on Twitch before I bought it, and I really expected it to be a great game for me. It has a lot of potential, but it feels like the developers rushed to release it, as there are many areas that need improvement.
The game is meant to be story-driven, featuring numerous dialogues, simple gameplay centered around delivering mail, and an overall relaxing, cozy atmosphere. While the atmosphere is mostly effective thanks to the charming visual style, other elements fall short. You play as Meredith, a temporary mailman, and your primary task is to deliver various letters and parcels in the small area around the lake. This can be fun and relaxing at first, but by the third in-game day (out of 14 total), it becomes monotonous. Most deliveries lack rewards, additional challenges, meaningful dialogue, or cutscenes, making it feel more like a tedious job as you progress. Keep in mind that driving isn’t particularly enjoyable due to primitive physics, and Meredith walks quite slowly.
The story is also lacking. It’s a simple slice-of-life narrative with no big mysteries or intriguing elements. Most dialogues don’t have any impact and lead to the same outcomes. Some conversations feel so empty that I wanted to skip them, but unfortunately, that option isn’t available. This means that if you want to see all three endings, you’ll have to watch the final 30-minute scene three times. Not ideal, right?
Additionally, there are many technical issues, such as glitching animations, clipping objects, floating characters, sound problems, and even mismatched voice lines. How could such oversights occur in a story-focused game? This lack of polish is really frustrating and it ruins the overall atmosphere.
There’s also a DLC called Season's Greetings, which adds nine more days of the same dull gameplay and new empty dialogues, but this time you play as Meredith's father during New Year's Eve. Consider playing it only if the original game wasn’t enough for you.