Status Chovus Jan 21, 2020
Beat the game. The 1st few bosses were very difficult because I did not have the weapon to counter them. They became quite easy with the appropriate counter weapon. I liked the bolt weapon the most for its invincibility frames followed by the drill and remote mine. All the weapons were pretty good though. I purchased the communication device and …
Beat the game. The 1st few bosses were very difficult because I did not have the weapon to counter them. They became quite easy with the appropriate counter weapon. I liked the bolt weapon the most for its invincibility frames followed by the drill and remote mine. All the weapons were pretty good though. I purchased the communication device and weakness analyzer 1st followed by auto charge up. By the end of the game I was using super armor for getting around, energy saver in boss fights to get more use out of the weapons (coupled with save state scumming to avoid damage, otherwise I would spend more time in the menu switching back and forth) and the hp regen before bosses. I did not bother with collectibles, revisiting levels or playing as Bass.
Good game but not among the best on the SNES. Most annoying was the timed block platforming. The platforming itself is also off because as long as the very tip of his toe or heel is on solid ground Megaman is good. This lead to constantly thinking he would not make the jumps and some under shooting.