Hohokum (2014)

Honeyslug, Richard Hogg, SCE Santa Monica Studio

PC (Microsoft Windows) · PlayStation 3 · PlayStation 4 · PlayStation Vita

2.93 from 128 ratings

454 members have it in their collection · 12 playing now · 196 backlogged · 47 wish listed

How long? · with extras 3h (from 1 logged playthrough)

Hohokum is a colorful exploration based adventure game. Players control a space worm, flying around rescuing people from their city under distress. Hohokum is a collaboration between Honeyslug, an independent game developer based in North London, and Richard Hogg, an artist and designer. After launching as a web-based gaming experiment in 2010, Hohokum comes to PlayStation consoles now fully formed … Read more
Hohokum is a colorful exploration based adventure game. Players control a space worm, flying around rescuing people from their city under distress. Hohokum is a collaboration between Honeyslug, an independent game developer based in North London, and Richard Hogg, an artist and designer. After launching as a web-based gaming experiment in 2010, Hohokum comes to PlayStation consoles now fully formed thanks to a collaboration with game design studios Honeyslug and SCE Studios Santa Monica, delivering the same unique exploration experience in a refined and expansive adventure waiting to be explored! Read less
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Release dates

  • Aug 12, 2014 (North_America) PlayStation 3, PlayStation 4, PlayStation Vita
  • Aug 13, 2014 (Japan) PlayStation 3, PlayStation 4, PlayStation Vita
  • Aug 13, 2014 (Europe) PlayStation 3, PlayStation 4, PlayStation Vita
  • Jul 28, 2022 (Worldwide) PC (Microsoft Windows)
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Featured in lists

Favourite PS Vita Games by BMO · 55 games · 3
PS+ Games by peter · 197 games · 0

Rating distribution

5 stars
6
4 stars
31
3 stars
51
2 stars
28
1 star
12
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Community All Reviews Statuses

BMO

Status BMO Jul 28, 2022

Boy of boy did that Annapurna showcase really work overtime in the emotional manipulation department, lol. I nearly died when the Alma put her paw on Fabian's hand when meeting him for the first time during the Yarn Owl segment, not to mention all the other hard hitting feels in that story and basically every other story.

Also excited I …

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Boy of boy did that Annapurna showcase really work overtime in the emotional manipulation department, lol. I nearly died when the Alma put her paw on Fabian's hand when meeting him for the first time during the Yarn Owl segment, not to mention all the other hard hitting feels in that story and basically every other story.

Also excited I can buy Hohokum for my Steam Deck and pretend it's actually a Vita!

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Reset_Tears

Status Reset_Tears Oct 22, 2020

Couldn't get into this one at all, unfortunately. I needed a bit more of a hook than just fly around and see stuff, though I'm not totally against that sort of thing. The stuff to see here is certainly bright and colorful, but the level of interaction was not as significant as I think they made it out to be. …

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Couldn't get into this one at all, unfortunately. I needed a bit more of a hook than just fly around and see stuff, though I'm not totally against that sort of thing. The stuff to see here is certainly bright and colorful, but the level of interaction was not as significant as I think they made it out to be. Perhaps if everything was a bit funnier I would've found it a cute little diversion, but the "not-quite-jokes" jokes didn't do it for me. (Or on the flip side, if the "weirdness" was cranked up a few notches I perhaps would've found it interesting to keep exploring just to see what else I'd find -- but everything I encountered felt pretty tame.)

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