Status internpepper Nov 19, 2020
It's a fairly generic RPG with dungeon crawling and lots of grinding. However, I played this to get to Lufia II and I have no regrets.
Legacy Mobile Device · Satellaview · Sega Mega Drive/Genesis · Super Famicom · Super Nintendo Entertainment System
3.38 from 105 ratings
381 members have it in their collection · 7 playing now · 165 backlogged · 102 wish listed
How long? Main story 29h · 100% 36h (from 2 logged playthroughs)
Status internpepper Nov 19, 2020
It's a fairly generic RPG with dungeon crawling and lots of grinding. However, I played this to get to Lufia II and I have no regrets.
Status hyrumsutton Mar 23, 2019
I'm really enjoying this game, but there are still a lot of frustrating things about it. It was released less than a year before Final Fantasy VI, but it was lightyears behind it in quality of gameplay. I'm looking forward to my review.
Status Chovus Sep 16, 2018
Finished with the team's levels around 55. Lufia herself spent the entire final boss fight dead because of the boss' hit all confusion attack. I had Jerit casting mirror every turn (and it only lasts 3 turns, so someone on the team was not getting any mirror...Lufia), while Maxim alternated attacking and healing, and Guy just attacked.
I chose to …
Finished with the team's levels around 55. Lufia herself spent the entire final boss fight dead because of the boss' hit all confusion attack. I had Jerit casting mirror every turn (and it only lasts 3 turns, so someone on the team was not getting any mirror...Lufia), while Maxim alternated attacking and healing, and Guy just attacked.
I chose to play the "uncensored" edition, which was a bad idea because spells names and some monster names were nonsense (or Japanese). I had to try out the normal edition to see what the spell names were like, and they are the same names used in Lufia 2. There was also a bugged enemy in the final dungeon that was called an earth elemental, looked like a giant and hit for 999 damage. I will assume that whoever made the uncensored hack screwed up the game.
Status ttfii Dec 26, 2012
Playing for the first time since I was eight. Only a few minutes into it and I can tell you that one gripe I have is how if an enemy is dead, anyone who was previously targeting that enemy will "miss" because the target doesn't change. Reminds me of the first Final Fantasy in that regard. Drives me nuts.