Main game
2.36 average rating based on 281 ratings
It's true that this game had a very VERY rocky start, but I honestly feel that they've turned things around quite nicely. Between being a PS Plus game of the month and its availability on Xbox Game Pass, it seems like everyone has had a chance to try it in it's current state. This is the way the game should have been at launch. Not too many complaints for me anymore, I just wish they gave the Battlefield Portal more love, feels like it was a really cool concept they just left to die.
The game has just officially released for its global launch and although it has already been out for a week through early access there are still some bugs that need ironing out to warrant this being worth full price.
The game plays a lot like previous titles. For me it is a mixture of BF V and BF4 in how it feels and plays. The maps are the biggest they've ever been and although that isn't always a good thing it certainly does look great from a visual standpoint. The downside is that you will be doing more running, driving, and flying than ever before.
The specialists aren't as big of a deal as people are making them out to be as they mainly replace the role of classes. I rarely found myself taking notice of the various specialists on the battlefield. The biggest problem I have with them so far is that they encourage players to pick the funnest specialists like the lady with the wingsuit as they simply cannot be bothered to walk around. Obviously this has a huge impact on team play and the lack of ammo and repair tools being used is very, very noticeable. Guns …
The game has just officially released for its global launch and although it has already been out for a week through early access there are still some bugs that need ironing out to warrant this being worth full price.
The game plays a lot like previous titles. For me it is a mixture of BF V and BF4 in how it feels and plays. The maps are the biggest they've ever been and although that isn't always a good thing it certainly does look great from a visual standpoint. The downside is that you will be doing more running, driving, and flying than ever before.
The specialists aren't as big of a deal as people are making them out to be as they mainly replace the role of classes. I rarely found myself taking notice of the various specialists on the battlefield. The biggest problem I have with them so far is that they encourage players to pick the funnest specialists like the lady with the wingsuit as they simply cannot be bothered to walk around. Obviously this has a huge impact on team play and the lack of ammo and repair tools being used is very, very noticeable. Guns are fairly limited in numbers currently and that is a major downside as most people gravitate towards the PP. Guns and gear are no longer locked to specialists / classes either, enabling you to equip whichever combination of weapons and gadgets you like.
Performance isn't amazing on PC and I suffer from semi-frequent lag and rubber banding. Other bugs persist too such as not being able to revive in certain scenarios, inputs not registering correctly, black screens after matches, directX function erros, and the list goes on. Dice have thankfully ackowledged most of these issues already and have promised a patch within a week or two.
Portal is the saving grace at the moment for this game. The previous titles included in portal only feature 2 maps per game but its a welcome nostalgic trip down memory lane. The UI and some of the sounds / feel to the guns retain a lot of the core BF2042 feel which can be odd but almost all of the original elements for each game are there such as no prone in BC2 and no sliding in 1942 etc. The ability to customise your portal experience through EAs website editor is something i'll be looking forward to hugely.
There isn't much left to say at this point. The game has just launched and no doubt it will change drastically in the next few months, rendering this review irrelvant. I hope that happens as theres a strong base to build off here and so far it appears to be a smoother launch than previous titles but core functionality is surprisingly missing. Let's hops they can turn this around quick!
See you out on the battlefield, gamers:)
EDIT: I have downgraded my review from 4 stars to 3 stars as I just cannot excuse the lack of features included in this game despite the campaign being scrapped, presumably for the multiplayer to be worked on...
I started playing Battlefield 2042 during spring 2023 and boy did this game click. I've spent hundreds of hours playing RUSH with two other friends online. 16 vs 16 players, perfect playercount, great maps and great gunplay.
The GaaS style "battlepass" and "cosmetics store" are lame as heck, but DICE really turned this game around. Progression is fun, patches/content has been great.
I even decided to uninstall this game for the third time now, just because of how addictive the online play is, when you play with a few friends.
Underrated. Flawed, gem.
Sidenote: I've played hundreds of hours of Battlefield 3, 4, 1 and a tiny bit of V - so I might be biased.
This game was such a disappointment. Especially over on the PS4 where I had preordered for it to play at launch it was and still is barely playable. Many of the maps are barebones and I’m not sure if they can do anything to save it. This might be the nail in the coffin for the Battlefield franchise.
2023-01-03 update: I've been playing this game a ton the last month or so. It's in a much better state than it was at launch. I'm still utterly disappointed that there's no Titan mode. Regardless, the gameplay feels great and Conquest is still fun. This is the first ever live service game where I'm actually trying to complete the weekly quests and looking forward to when new ones come out.
I was keeping such a close eye on this since it was announced. Watched all the dev streams and interviews. 2142 is probably my favorite FPS of all time, maybe one of my favorite games ever. All I want is for them to bring Titan mode back. Major disappointment they failed to do so yet again. But that would only knock down one star if the game was really good otherwise. But even months after release, I haven't even been able to complete my 10 hour trial through Game Pass because every time I try to get into a match for the last few weeks, it just hangs. When I do get into matches, I'd fairly frequently see bugs. When things were working well, gameplay was about as smooth as …
2023-01-03 update: I've been playing this game a ton the last month or so. It's in a much better state than it was at launch. I'm still utterly disappointed that there's no Titan mode. Regardless, the gameplay feels great and Conquest is still fun. This is the first ever live service game where I'm actually trying to complete the weekly quests and looking forward to when new ones come out.
I was keeping such a close eye on this since it was announced. Watched all the dev streams and interviews. 2142 is probably my favorite FPS of all time, maybe one of my favorite games ever. All I want is for them to bring Titan mode back. Major disappointment they failed to do so yet again. But that would only knock down one star if the game was really good otherwise. But even months after release, I haven't even been able to complete my 10 hour trial through Game Pass because every time I try to get into a match for the last few weeks, it just hangs. When I do get into matches, I'd fairly frequently see bugs. When things were working well, gameplay was about as smooth as it's ever been. I'm always disappointed when my team won't PTFO, which happens too often. That's typically not the fault of the devs, except this time at launch they didn't provide us with a lot of the tools we've long had in the series for helping maintain team and squad cohesion. I really want to like this game and I'll come back to it later after some major updates, hoping that it'll be fun.
This game has a lot of potential to be a great and fun game. The gun play is great and it's as chaotic as every previous BF game. It's just a shame that the game is moving into a wrong direction, by removing core features that make a Battlefield game a Battlefield game, and trying to monetize the game instead of focusing on what players really want. For example mediocre gun customization. No infantry only maps, thin on content like maps, vehicles guns. And the list goes on..
I downloaded the game because it's on Xbox Game Pass, would I have paid the full price, I would have been very disappointed. With BFV and BF2042 moving towards a different direction I think the franchise is losing a lot of BF fans, including me.
Battlefield 2042 te devuelve a esas entregas medianamente antiguas de los Battlefield al regresar con los modos de juego a mapa abierto, varios vehículos y múltiples armas. Este Battlefield intensifica todo lo anterior mencionado añadiéndole nuevas clases con sus respectivos personajes (Se implemento un apartado de skins como todo juego moderno xd),nuevos modos de juego para esos gigantescos mapas, la implementación de un pase de batalla( que no falte) y varios detalles que hacen su jugabilidad algo bastante rico, lamentablemente en temas de historia no tenemos mucho ya que en esta entrega no se añadió un tipo "campaña", dejando así el lore de este nuevo Battlefield a la interpretación del usuario.

I've been returning to this one, and am stoked that it has single-player bots with adjustable skill levels. They work in Conquest mode. I'm on a quest to figure out my favorite Battlefield-like games, and that's my main hoped-for feature. My reactions are too slow to really enjoy those infantry-only multiplayer shooters. I need to either play support roles or play with bots I can tone down.

It's not as bad as the community would make it seem but it's not the best Battlefield game(shout out BF1). Some cool things like squad revive and some of the maps were good. However, there was a lot of tedium and having unique characters does not fit Battlefield IMO.
The story was second thought, it was so weird to hear them talking about all these events and characters and unless you sit down and read the codex like a weirdo, you have no idea whats going on.
Still there was a lot of fun to be had but I hope the series can reach the heights of Battlefield 1.
After rage quitting the game and unistalling it way back in December, I couldn't bear the thought of a game defeating me. I installed the game again, and have been playing and grinding for months. Trying to understand the mechanics, doing the weekly missions, and now since there is nothing new going on until a couple of days, I have been working on collecting the trophies. So far, what I see that is going to be difficult is all the trophies involving the Hazard Zone mode. I don't know how to play it, and I have no friends to help me out and join the squad. If anyone has any tips for playing it, or even better, if you want to join the squad of a very bad player and have fun anyways, let me know!
Played this for about 15 minutes. Didn't understand a single thing and the game doesn't explain anything either. No tutorial at all. Got tired of dying every 10 seconds... not for me.
Posting this for educational purposes... this map released a month and 2 weeks ago and they still haven't fixed this wall hack glitch. It lets you phase back through most walls to kill the enemy team from behind. It's incredibly easy to do and it's rampant in the game now. This, along with the black screen bug on PC when tabbing out to another monitor (been a problem since launch so over 2 years), makes me despair for Dice.
Time to uninstall me thinks. Been meaning to dive back into Fallout 4 and leave FPS games alone for a bit anyway.

Tried it after the updates - I mean BF4 was trash at launch but that game is goat-ed tier. Not so much this one. Literally got spawn camped by a tank on a point that the game should have players spawning on top floor where its safer than in front of a tank to farm kills. GG Dice. Battlebit FTW.
Finally throwing in the towel with this one. After 80 hours the frustration of playing with a controller is too much. After playing FPS games on PC for ~25 years, I will never understand how people play well with a controller. I tweaked the settings, I watched Youtube videos on recommended settings, and I regularly get wrecked due to an inability to use a darn controller. Now, this wouldn't be a problem if I could play with only console players, but crossplay is the only way to find a game and you're going against primarily PC users, and let's be honest, using a mouse to aim is a massive advantage.
My gaming rig is over 10 years old and can barely load the main menu let alone hit some decent framerate, and I don't have $1000 sitting around to build a new rig just to play one game. Maybe I'll try Battlebit Remastered...
I've had the strangest experience with this game.
Some background - I did not purchase it, I got it with my PS+ subscription like many others. I also haven't played a Battlefield game since 1942 (and loved it, made a lot of friends on there). Something that's missing from this game seems to be the teamwork element. The whole point of the series.
The game has voice chat (though from my research it did not launch with it, which is mind-boggling) but you can only speak to your squad. However, your squad is constantly spread throughout the map, and for some reason they can never hear me, save for a single match where I saw my voice going through and people were able to respond to me.
My main issue is that absolutely no one works together at all. You spawn, you Random Hero, ignore anyone who needs a revive, and get blown up by a tank. Over and over.
I've played about 30 matches so far and despite all of this, I'm actually having a good time and find myself wanting to play it, but I sure do wish the teamwork elements were present in here. It seems EA …
I've had the strangest experience with this game.
Some background - I did not purchase it, I got it with my PS+ subscription like many others. I also haven't played a Battlefield game since 1942 (and loved it, made a lot of friends on there). Something that's missing from this game seems to be the teamwork element. The whole point of the series.
The game has voice chat (though from my research it did not launch with it, which is mind-boggling) but you can only speak to your squad. However, your squad is constantly spread throughout the map, and for some reason they can never hear me, save for a single match where I saw my voice going through and people were able to respond to me.
My main issue is that absolutely no one works together at all. You spawn, you Random Hero, ignore anyone who needs a revive, and get blown up by a tank. Over and over.
I've played about 30 matches so far and despite all of this, I'm actually having a good time and find myself wanting to play it, but I sure do wish the teamwork elements were present in here. It seems EA didn't bother because, I don't know, they didn't expect anyone to work together?
I got really into PlanetSide 2 back when it was big and had such a fun time playing within a "guild" or whatever they were called, that I found on the official PS2 Subreddit. We'd hop on Teamspeak (at the time) and man, there was nothing like it. It was hours of fun and I made some good buddies on there. It actually felt like you were battling with friends and you wanted to help each other out. Great experience.
Is this just a symptom of modern gaming that squad-based titles don't have any teamwork element anymore? I've never been into the Call of Duty games (except the first one way back when, we'd play at LAN parties) and haven't got into a console shooter since Halo 1, but I find the whole experience very strange.
There's also the issue where you need to play so much to unlock all the better weapons, so the people who are already good at the game already have the better gear, meaning you're constantly fighting an uphill battle. Alone. With a bunch of other people surrounding you.
Very odd indeed.
This just got added to EA Play, so I've been trying it for the first time via GeForce Now steaming. I like it so far.
Another development video has been released for BF2042 and their new map looks to be in Sweden which is cool. Got me thinking about all the locations and environments they've yet to tap into. Anyone got any suggestions for some epic battlefield moments?
I think somewhere in Africa near an active volcano would be interesting, or maybe in LA where fault lines tear apart buildings occasionally.

Revisiting this game after the most recent update. Improvements have definitely been made. The new map is great, and the 2 new guns are a nice addition. The game feels a lot better overall but it still feels like it's only just coming out of beta.
They plan to revisit all the launch maps to improve immersion, areas of cover, and the flow of the objectives but with only 1 map improved since the game launched I guess we might be waiting a long time. Pair this with a demand for new weapons, vehicles, skins, and maps and the team sure do have a lot to deliver.
My new favourite way to play the game now is with a minimal HUD. Still not the most immersive fps experience but it's close.

Do specialists / operators have a place in FPS games?
Dices recent dev update talks about their revamped vision for specialists, but are games suffering from operator / hero fatigue?
Specialists / Operators seem to be a great way to make money via cosmetics as they personalise the experience for players, however they conflict with the squad focused, gritty gameplay that the Battlefield franchise was previously known for.
Could we perhaps strike a balance between immersion and high levels of customisation / personalisation by adding new ways to personalise the experience? perhaps an in depth gunsmith style creator, vehicle editors, building decoration / customisation? As long as the customisation kept within the tone of the game I could see these being a good option for people who care heavily about cosmetics.

An article from GameStop has come out detailing the future of battlefield and the response from 2042s launch. The reveal of multiple studios being set up, new people brought in, all to manage this new 'universe' of battlefield games sounds like they're doubling down on what's gotten battlefield into this mess in the first place.
New leads are being brought in for story content and they're looking to expand into more modes and releases, but treating them more as expansions of 2042 instead of new releases, as well as looking into new business ventures that come with this approach. They're also going to be expanding existing content like hazard zone and portal.
To me though it sounds like battlefield will never be the same again. They're clearly looking for ways to optimise revenue streams, no doubt a BR mode will be announced with more cosmetics etc. I mean it's great that they're bringing in support for existing content but should the focus really be hazard zone? Who really wants that mode? How are they meant to pull together a coherent game with multiple studios involved when they couldn't do it with one or two studios working on 2042?
https://www.gamespot.com/articles/battlefield-franchise-undergoes-major-shake-up/1100-6498521/
Holding out hope for this game but the latest update #3 that dropped today has been a huge dissapointment. Not sure what's going on with the development team here - they no doubt have talented people onbaord but they game itself is consistantly falling behind the mark.
As of today mouse users have been unable to move their cursor horizontally in the game leading to every game so far being flooded with chat messages asking whats going on. Dices official response is on their twitter and they ask people to delete a settings file that will fix the issue but will also remove all key bindings meaning you will have to rebind everything again. A very weird bug and i'm not sure how this got through their testing.
second problem which is arguably much bigger is the connection error 1004G that is stopping users from connecting to games in the first place. Disabling crossplay has helped in my case but I have still recieved the error a few times.
other small bugs such as 'no ammo' warnings appearing on screen when my gun is full, other issues such as going prone next to geometry causes your characters hands to move …
Holding out hope for this game but the latest update #3 that dropped today has been a huge dissapointment. Not sure what's going on with the development team here - they no doubt have talented people onbaord but they game itself is consistantly falling behind the mark.
As of today mouse users have been unable to move their cursor horizontally in the game leading to every game so far being flooded with chat messages asking whats going on. Dices official response is on their twitter and they ask people to delete a settings file that will fix the issue but will also remove all key bindings meaning you will have to rebind everything again. A very weird bug and i'm not sure how this got through their testing.
second problem which is arguably much bigger is the connection error 1004G that is stopping users from connecting to games in the first place. Disabling crossplay has helped in my case but I have still recieved the error a few times.
other small bugs such as 'no ammo' warnings appearing on screen when my gun is full, other issues such as going prone next to geometry causes your characters hands to move about randomly are still there from launch, as well as horrendous perfomance.
Really hope they pull their finger out sooner or later as the fans especially are feeling like battlefield has lost its way, not to mention the new first time players who have paid full price for a broken experience.
We have christmas skins though...yay?
Played every day now since launch and despite being a long time battlefield fan since BC2 I've finally reached a point where I refuse to play the game anymore until issues are addressed.
In February of 2021 they stated they were ahead of schedule and even scrapped the campaign presumably to focus on refining the MP experience. Yet here we are at launch with horrendous performance, no squad management, no commander, around 20 guns, broken balancing, attachments that don't work, reviving that doesn't work, respawning issues, no medic indicator for downed players, and no HUD customisability. Those are just some of the bigger issues at play without even mentioning the many, many smaller bugs.
How can a game launch like this when so much time, money, and talent has been poured into it? I think people who paid money for this product deserve answers. Perhaps the industry as a whole would benefit if Dice produced a transparent documentary style video or behind the scenes thing explaining what went wrong in a year or so. We need to be able to own up to our mistakes, learn, and move forward otherwise this will keep happening as we've seen time and time …
Played every day now since launch and despite being a long time battlefield fan since BC2 I've finally reached a point where I refuse to play the game anymore until issues are addressed.
In February of 2021 they stated they were ahead of schedule and even scrapped the campaign presumably to focus on refining the MP experience. Yet here we are at launch with horrendous performance, no squad management, no commander, around 20 guns, broken balancing, attachments that don't work, reviving that doesn't work, respawning issues, no medic indicator for downed players, and no HUD customisability. Those are just some of the bigger issues at play without even mentioning the many, many smaller bugs.
How can a game launch like this when so much time, money, and talent has been poured into it? I think people who paid money for this product deserve answers. Perhaps the industry as a whole would benefit if Dice produced a transparent documentary style video or behind the scenes thing explaining what went wrong in a year or so. We need to be able to own up to our mistakes, learn, and move forward otherwise this will keep happening as we've seen time and time again.