Otogirisou (1992)

Chunsoft

Satellaview · Super Famicom · Wii · Wii U

3.60 from 5 ratings

27 members have it in their collection · 18 backlogged · 14 wish listed

One summer evening, a young man and a woman were driving down a winding mountain road. You take the role of the young man. The young woman is named Nami. The two of you attend the same college. While driving back home from an out-of-town date, you got into an accident. The car's brakes suddenly stopped working, leaving the car … Read more
One summer evening, a young man and a woman were driving down a winding mountain road. You take the role of the young man. The young woman is named Nami. The two of you attend the same college. While driving back home from an out-of-town date, you got into an accident. The car's brakes suddenly stopped working, leaving the car totaled and the two of you clueless about where to go, until you spotted the mailbox of a nearby home. Together, you trudged through the woods, struck by the rain and trembling from the lightning. Nami was looking more and more displeased. Emerging from the woods, you found an old western-style mansion gated off with high walls. Read less
Remove Ads with Grouvee Gold

Details

Developers
Chunsoft
Publishers
Chunsoft, Spike Chunsoft
Genres
Adventure, Visual Novel
Themes
Horror

Release dates

  • Mar 07, 1992 (Full Release) (Japan) Super Famicom
  • Aug 28, 2007 (Full Release) (Japan) Wii
  • Jul 30, 2014 (Full Release) (Japan) Wii U
  • TBD (Cancelled) (Japan) Satellaview

Also available on

Remove Ads with Grouvee Gold

Rating distribution

5 stars
1
4 stars
1
3 stars
3
2 stars
0
1 star
0
Remove Ads with Grouvee Gold

Community All Reviews Statuses

PyramidHeadcrab

Review PyramidHeadcrab 4/5 · Sep 22, 2024

A Foundational Visual Novel More People Should Check Out

10th Game Completed in 2024

Otogirisou - literally, St. John's Wort, as in the flower, but also a pun in Japanese that has a second meaning related to the story - is kind of like a missing link between old-school text adventure games and modern visual novels.

It calls itself a "Sound Novel", and that really makes a lot of …

Read more

10th Game Completed in 2024

Otogirisou - literally, St. John's Wort, as in the flower, but also a pun in Japanese that has a second meaning related to the story - is kind of like a missing link between old-school text adventure games and modern visual novels.

It calls itself a "Sound Novel", and that really makes a lot of sense when you play it. The game has extremely minimal imagery, with just enough to give context to the story being told. But the story is often punctuated with an exceptional use of sound that does a really great job of setting a mood -- and I should say, was effective in genuinely startling me a few times, which kept me thoroughly invested. Music is used sparingly, but to great effect, with use of a leitmotif throughout that helped connect some otherwise disparate scenes.

And that element makes Otogirisou very hard to evaluate.

Because this game only received an English translation this year, finding guides and route information in English is damn near impossible. Not only that, but the game is an obscurity in Japan, and even finding Japanese sources to translate with Google Lens was a little tough. My play time for this game was probably something like 2-3 hours, and I got what seemed to be a "good end" as far as where I thought the story could go... But the game has 20 endings. 20! Plus an additional joke ending you can unlock after completing other routes; at random, I think.

That's what makes it tough to evaluate. I've barely scratched the surface of this game. And because I've only completed the one route, I definitely feel like I have a lot of unanswered questions. It feels like the story I got was missing scenes, and like it was over too soon. But despite that, it still works.

Otogirisou is your quintessential haunted house story, and that simplicity makes it extremely playable. But if you want something deeper... That's also there. It really feels like a game where, if you choose to have a one-and-done experience, you have that night in the spooky mansion, and that can be your experience. But if you want to comb over the story and find more... You can. And I love that. Too many modern visual novels just blabber on and on and on about meaningless minutae, and repeat the same things the reader already knows over and over again, to the point of frustration. When these games ask you to complete multiple routes, I have no real desire. But this game? I dunno man, I kinda wanna dive right back in. How can my night have been different? What else can I learn about this mansion and its past?

Overall, I really enjoyed my time, and I highly recommend this one. There's a small barrier of entry insofar as you will have to manually patch the ROM yourself, but it's definitely worth the hassle.

Read less