OXO (1952)

Alexander Shafto "Sandy" Douglas, University of Warwick

EDSAC · PC (Microsoft Windows)

2.33 from 3 ratings

11 members have it in their collection · 5 backlogged · 1 wish listed

How long? Main story 0h (from 1 logged playthrough)

OXO was a computer game developed by Alexander S. Douglas in 1952 for the EDSAC computer, which simulates a game of Noughts and crosses, also sometimes called Tic-tac-toe. OXO is the earliest known game to display visuals on a video monitor. To play OXO, the player would enter input using a rotary telephone controller, and output was displayed on the … Read more
OXO was a computer game developed by Alexander S. Douglas in 1952 for the EDSAC computer, which simulates a game of Noughts and crosses, also sometimes called Tic-tac-toe. OXO is the earliest known game to display visuals on a video monitor. To play OXO, the player would enter input using a rotary telephone controller, and output was displayed on the computer's 35×16 dot matrix cathode ray tube. Each game was played against an artificially intelligent opponent. Read less
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Release dates

  • 1952 (Europe) EDSAC
  • 2002 (North_America) PC (Microsoft Windows)
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Rating distribution

5 stars
0
4 stars
0
3 stars
2
2 stars
0
1 star
1
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