Hydrophobia: Prophecy (2011)

Dark Energy Digital

Expanded Game of Hydrophobia

PC (Microsoft Windows) · PlayStation 3

2.42 from 73 ratings

889 members have it in their collection · 4 playing now · 547 backlogged · 16 wish listed

How long? Main story 4h (from 2 logged playthroughs)

Hydrophobia is a action/adventure survivor game utilizing the revolutionary HydroEngine technology to place you inside the flooding lower decks of the Queen of the World. Flowing water behaves completely realistically, creating a chaotic, dangerous and ever-changing environment. As systems engineer Kate Wilson,, you must use every tool at your disposal to survive and escape the rising waters.
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Release dates

  • May 09, 2011 (Worldwide) PC (Microsoft Windows)
  • Nov 01, 2011 (North_America) PlayStation 3
  • Nov 02, 2011 (Europe) PlayStation 3

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Rating distribution

5 stars
0
4 stars
8
3 stars
29
2 stars
22
1 star
14
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Community All Reviews Statuses

SunBr0ther

Review SunBr0ther 2/5 · Sep 15, 2020

If you really need more Uncharted

Got this game for a buck from a steam sale years ago. Clearing the backlog and figure I should at least give it a shot, using the usual $1 = 1 hour metric. This review is based on that price - if I had paid more I may not have been quite so objective here.

PROs:

  • Is a competent third/first …

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Got this game for a buck from a steam sale years ago. Clearing the backlog and figure I should at least give it a shot, using the usual $1 = 1 hour metric. This review is based on that price - if I had paid more I may not have been quite so objective here.

PROs:

  • Is a competent third/first person shooter for its time. Has a few decently satisfying weapon types.

  • The core interactions of water levels as a twist on the uncharted/tomb raider style of platformer are at least moderately well executed.

CONs:

  • The rest of those platforming aspects are not well executed. I often find myself unable to make simple jumps because of some sort of obstructing geometry, and the backwards jump the game expects in certain platforming sections simply does not work. Any transition between one type of platforming - water to climbing, or climbing to jumping - usually results in death. The checkpoints got less forgiving over time.

  • The characters are extremely annoying. The lead does nothing but whine constantly, the navigator in your ear is a condescending piece of shit, and everyone else is exceptionally cringey - the bad guys are bioterrorists in juggalo paint who go around graffitiing "kill yourself, save the planet" on the walls, for example.

  • The game is just generally glitchy - characters, the player included, stutterstep everywhere as they collide with physics objects and enter and exit a swimstate constantly. I several times ran faster than load triggers were designed for, causing me to be present in the place that objects loaded in or environmental events happened - how foolish of me.

  • So, so many needless cutscenes.

I did not finish this game and I probably never will.

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