Review LightningAlex50 5/5 · Jan 3, 2024
Unexpected masterpiece
I received this game as a gift, and started playing it without doing any research on it. I was extremely surprised by how good it is. Allow me to share some spoiler-free information about it.
Astlibra is a 2D action-JRPG, with a rich storyline, fun gameplay and great soundtrack. The game opens up with a young boy and girl running …
I received this game as a gift, and started playing it without doing any research on it. I was extremely surprised by how good it is. Allow me to share some spoiler-free information about it.
Astlibra is a 2D action-JRPG, with a rich storyline, fun gameplay and great soundtrack. The game opens up with a young boy and girl running away from their village which has been attacked by demons. Their escape is cut short by a towering demon, who launches an attack on the boy. The screen goes black, and the boy wakes up on a bed in an abandoned hut, where he meets a talking crow who doesn't know anything about themselves. This scene alone left me with a lot of questions - how did the boy end up in this hut, with miles and miles of nothingness around? Who built it and why? What is up with the crow? What happened to the girl? Why did demons attack the village in the first place? All of these get answered throughout the game. I will not share any additional information about the story itself. Playing through, it became clear to me that the biggest inspirations for this game's lore and story were Chrono Trigger, Chrono Cross and some Final Fantasy games, among others. If you enjoy those games, you will enjoy Astlibra, as well.
The gameplay of Astlibra seems simple and clunky at first, but this is far from the truth. As you play, you unlock new spells, passive abilities and combat techniques that you need to utilize. It is very satisfying to hit things or cast spells. Of course, it wouldn't be an RPG without a rich upgrade system. Leveling up, upgrading stats through a huge talent tree and gathering gold and materials for new equipment are essential mechanics for upgrading your character. There is also an essential upgrade method that involves a pair of scales and balancing stuff on those scales, which was fun and original. I don't think I've seen something similar in other games.
The soundtrack is phenomenal, as well. The music feels like a mash-up of Nier and Ys music. Dynamic, exciting, atmospheric and a lot of chorus. What also really amazed me is the representation of many different genres of music. While the entire soundtrack is distinctly video game music, different scores allude to different genres. It's hard to describe, but if you were to take a listen to the soundtrack, I'm sure you'd understand what I mean.
With all the positives I've described above, let me list a few negatives:
- SFX: The sound effects are generally good, but there are two specific sound effects that are big exceptions to that rule. Namely, the sound cue that plays before an enemy launches a projectile, and the sound effect of the protagonist consuming a food item are... weird, to say at least.
- Difficulty: The game becomes gradually more difficulty, but at the end of the game, it really escalates fast. Don't get me wrong, it's not unfair. But, it also does require you to either lower your difficulty setting or do additional grinding.
And that's pretty much it. Of course, there are a few more things I found bad, but they're minor enough to not be worth mentioning. I highly recommend you give this game a try.
TL;DR: Phenomenal story reminiscent of classic JRPG games, great soundtrack, great (and more importantly, fun) gameplay. Enjoy.