It might initially feel like QWOP, a troll of a control scheme, but, while unconventional, movement is extremely refined and consistent. And despite having no hand controls, the controls are the best expression yet of what climbing feels like in a game.
The collage of surrral skits that form the narrative are funny, disarming, and, by the end, genuinely touching. …
Read more
It might initially feel like QWOP, a troll of a control scheme, but, while unconventional, movement is extremely refined and consistent. And despite having no hand controls, the controls are the best expression yet of what climbing feels like in a game.
The collage of surrral skits that form the narrative are funny, disarming, and, by the end, genuinely touching. I particularly love this game's gently viscous portrayal of its protagonist, a socially maladapted fat guy. In other words, the median gamer. I was only mildly grazed by that representation, but then the game goaded me into a ridiculous, pointless challenge, then mocked me for persisting with it. I did the Manbreaker. I could've taken the stairs at any point, but ego stopped me. It didn't break me, it revealed I was already broken. What a game.
Read less