Review scoopings 5/5 · Feb 3, 2022
My Favorite Graphic Text Adventure Yet--A New All-Time Favorite
Look: 10/10
My only complaint is meh, disappointing final boss image.. But otherwise, wow the Apple II colors, the descriptive text, the dank Egyptian artistry. That first screen caught me right away
.
And again... those colors.... phenomenal

And I mean... cmon, "the skinny man"

Play: 9/10 Verrrry interesting. This is, for me, the first graphic text adventure game where …
Look: 10/10
My only complaint is meh, disappointing final boss image.. But otherwise, wow the Apple II colors, the descriptive text, the dank Egyptian artistry. That first screen caught me right away
.
And again... those colors.... phenomenal

And I mean... cmon, "the skinny man"

Play: 9/10
Verrrry interesting. This is, for me, the first graphic text adventure game where I use the directional pad to move. I'm sorry to cuss, but
This is the single greatest text adventure, let alone graphic text adventure, I've played

I have to admit, this would probably be frustrating as hell without the modern Internet to help me with some of the puzzles/frustrating parts. But I could say that about all text adventures. This is my favorite so far, finally pushing aside Acheton.
Feel: 10/10
It felt so amazing to actually be able to solve some of these over-the-top and/or fantasy and/or absurd RE-esque puzzles. (e.g., things like
The fantasy-infused puzzles are top-of-the-line still today but especially for its time. I even got decidedly Resident Evil puzzle adventure vibes!

Attachment: 9/10 I already replayed it! Which is rare for a text adventure. This is the one. I knew I was excited about the new wave of text adventures with graphics, I knew I loved Apple II graphics and colors, and I knew I preferred the new version of text adventure fantasy puzzles that felt like roots of Resident Evil & FF puzzles over the old [even-]tackier puzzles. Though I [think I] miss the 100/100 Colossal Cave and Adams Adventures endings, this is what I want from text adventures.