Preliminary: Interesting. At first it was just feeling like a clunky follow up to the Super Mario Lands, but then I got the fire breathing hat... And decided to read up on the manual. And turns out it's a very robust game. I immediately loved the world map vibe, preceding the later Donkey Kong world map vibes. I wish the controls were a bit less clunky, and I hope it doesn't get too focused on adventuring and puzzle-solving instead of just fun platforming and new power-ups, but it's looking likely I will be playing this through!
Oh boo I was hoping for something more when I first was able to use a Gold Coin to open a Skeleton Lock thing. Oh lol and later I needed those 10 Coins to open the exit woopsie. (and turns out the other time it was a save point ;) )
Day 1
Some of the music is just annoying GB sounds, but some remind me... of something. yes of Mario but also of the Rugrats Adventure Game for PC.
It is fun having so many ways to harm enemies from jumping on them to throwing an enemy at them to the fire breathing to the body slam and so on. It's also fun feeling proud of myself noticing the probably very obvious early examples of secret areas :-p
I am loving this fire breathing power up and will not give it up for anything :-p
I'm not in love with doing a minigame after every darn level. I like the platforming, don't distract me. And the movement and controls still feel quite clunky, but it's all coming together as a very fun game.
I know it barely counts as a puzzle but I was proud of going back and figuring out that the spikey thing coming at you has to be used as a platform in the otherwise impassable lava, but I had left one block unbroken to help it have a path. Hehe. Okay I will stop typing after every level and just enjoy the game.
I like this first boss, and the tune for it, but it did highlight the slight delays in the controls and floatiness of the jump since precision was more needed here. I am sure I will get more and more used to its clunkiness.
Yesss I like the Look and Sound of Mt Teapot 
Welp I finally found a true Treasure Room (I thouhgt I had when I found a bunch of Coins... even after reading the manual lol. Now I understand). Neat idea for optional collectibles, allows for lots of replayability especially if I had owned this as a kid, however I was a bit disappointed after the work I went through to get it... and giving up my Fire Breathing for it!!!
I am not a fan of this first level of Stove Canyon tune and it was kind of a frustrating level..
Cool that there are so many different endings. Silly they are based on number of total coins, but I suppose I will try for more coins then and start caring about the minigames more.
Welp I left off at Parsley Woods for the night. Stove Canyon last couple levels got a bit too mazey for me but luckily I was generally always headed in the right direction. Oh shoot wait there are only 40 levels hmmm maybe I should finish it tonight. Argh the platforming hook. Yeah after playing the first 2 levels of Parsley Woods I should probly take a break for the night to avoid burnout. Same ol darn sound effects and repeated runes now >.<
Day 2
Ugh these later levels are pulling a lot of annoying things I don't like in platformers. And the repeated use of enemies and level design elements is getting old.
Even as meh as late game as becoming, I am grateful for the non-infinitely-spawning enemies.
Lol absurd final boss setup and the genie talking during the ending was wild. I got one of the bad endings :-p cuz I stopped going for treasures and coins. The credits music is kinda annoying, tho not bad

Look: 7.5/10 If there were more variety to the enemies this possibly would've gotten higher. The world map and areas were nice
Sound: 7.5/10 Meh. Gave a slight boost cuz some tunes gave Feels.
Play: 8/10 Lots of flaws, but also lots of neat features and replayability and it definitely had that platformer hook.
Feel: 8/10
Attachment: 8/10
Overall: 7.8/10
Sad that this didn't get a 4 star, but I think it's just because giving honorary 3 stars has become so common, when 3 stars really should be commendable.
Completion: Main Story. About 13k Coins lol. Only 3 Treasures
Playtime: ~2h 10m