Main game
3.14 average rating based on 7 ratings
Wendy: Every Witch Way might be a teensy little bite of a game, but it's surprisingly well made for a GBC title and will provide a little bit of fun entertainment to pass the time with its gorgeous animations and well designed mechanics.
Wendy, the Good Little Witch, must get the Moon Stones back from the Moon Stone Castle after she accidentally upsets the gravity of said castle. Spanning five worlds (one available in a Game Boy Advance unlock), Wendy must use her new gravity powers and her magic wand to dispel enemies and track down the remaining stones!
Gameplay is pretty simple - Wendy collects stars to upgrade her wand that she uses to shoot magic bolts. She can flip gravity to move along the castle, finding enemies that must be flipped to stun them, will change behavior based on flip, and other such creative little flourishes that will keep the player on their toes. When Wendy gets hit she loses a powerup instead of a regular health meter. On top of the side scrolling stages there is also a horizontally scrolling shooter segment where Wendy can ride her broom and flip up and down to shoot enemies.
Apart …
Wendy: Every Witch Way might be a teensy little bite of a game, but it's surprisingly well made for a GBC title and will provide a little bit of fun entertainment to pass the time with its gorgeous animations and well designed mechanics.
Wendy, the Good Little Witch, must get the Moon Stones back from the Moon Stone Castle after she accidentally upsets the gravity of said castle. Spanning five worlds (one available in a Game Boy Advance unlock), Wendy must use her new gravity powers and her magic wand to dispel enemies and track down the remaining stones!
Gameplay is pretty simple - Wendy collects stars to upgrade her wand that she uses to shoot magic bolts. She can flip gravity to move along the castle, finding enemies that must be flipped to stun them, will change behavior based on flip, and other such creative little flourishes that will keep the player on their toes. When Wendy gets hit she loses a powerup instead of a regular health meter. On top of the side scrolling stages there is also a horizontally scrolling shooter segment where Wendy can ride her broom and flip up and down to shoot enemies.
Apart from the meat of the game, the real standout element is how graphically superior WayForward makes their games. The animations are excellently smooth and the game is very colorful - one would easily mistake this for a Gameboy Advance game at times. The music is cheery and also fairly advanced.
Wendy: Every Witch Way might not get the most bang for its buck but provides a stellar little game in a package that pushes the limits of the Game Boy Color.