I've been excited to play this ever since finishing Day of the Tentacle Remastered and really enjoying it. I don't have nostalgia for point-and-click adventures, but DOTT and Grim Fandango both really appealed to me.
Strangely, I just didn't have the same experience with Full Throttle.
Certain aspects are really great. The puzzles feel more logical and less random than …
Read more
I've been excited to play this ever since finishing Day of the Tentacle Remastered and really enjoying it. I don't have nostalgia for point-and-click adventures, but DOTT and Grim Fandango both really appealed to me.
Strangely, I just didn't have the same experience with Full Throttle.
Certain aspects are really great. The puzzles feel more logical and less random than Day of the Tentacle, and the control scheme is much improved over the old "verbs along the bottom" design but without the frustrations that would plague Grim Fandango.
And yet, the final package feels a bit weaker than either of those titles. I just didn't fall in love with any of Full Throttle's mysterious (or just vague?) characters, and few sequences stood out to me as especially humorous or memorable.
I also found it particularly challenging to figure out which elements of a scene were interactive... the "highlight objects" feature from DOTT Remastered returns here, but it feels less complete somehow? The lower amount of interior scenes also means it's hard to figure out where exactly a scene ends, which caused me to frustratingly click along the edges.
But the aspects of this game that have aged most poorly are those that attempt to inject "action" into an otherwise point-and-click affair. The Mine Road sequence in particular nearly derailed my playthrough till I looked up the solution on YouTube.
I also found the remastered visuals to be hit or miss. It feels to me that the original game's design was very much a compromise between the grittier feel of the story and what was technically possible at the time. The higher-res repaint, while faithful to the source material, occasionally exposes flaws in lighting, animation and composition that weren't as noticeable when rendered with blocky pixels.
If you're a fan of Tim Schafer's games or of point-and-click adventures, there's a lot here to enjoy historically. If you're already a fan of the game, this is without a doubt the definitive version. But on its own merits, it's my least favorite of the Double Fine remasters.
Read less