Control (2019)

Remedy Entertainment

Google Stadia · PC (Microsoft Windows) · PlayStation 4 · PlayStation 5 · Xbox One · Xbox Series X|S

3.90 from 2699 ratings

8184 members have it in their collection · 448 playing now · 3170 backlogged · 1229 wish listed

How long? Main story 15h · with extras 25h · 100% 30h (from 156 logged playthroughs)

Control is a third-person action-adventure game set in the Federal Bureau of Control, a secretive U.S. government agency that studies paranormal phenomena. Players control Jesse Faden, who arrives at the Bureau's headquarters, the Oldest House, to find it invaded by a hostile force called the Hiss. Gameplay combines supernatural abilities with a shape-shifting firearm, and the environment is reactive and destructible.
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Release dates

  • Aug 27, 2019 (Worldwide) PC (Microsoft Windows), PlayStation 4, Xbox One
  • Feb 01, 2021 (Worldwide) Xbox Series X|S
  • Feb 02, 2021 (Worldwide) PlayStation 5, Xbox Series X|S
  • Jul 27, 2021 (Worldwide) Google Stadia

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Featured in lists

Alphabet Challenge 2024 by BMO · 40 games · 1
backlog by aadil · 16 games · 0
Best Games (2019) by RehRomano · 10 games · 0
Completed by RehRomano · 172 games · 0

Rating distribution

5 stars
765
4 stars
1156
3 stars
572
2 stars
164
1 star
42
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Community All Reviews Statuses

R0R0

Review R0R0 3/5 · Apr 17, 2026

[REDACTED]

Credit where it’s due: except for There Is No Antimemetics Division, Control is the most faithful, expansive, high‑quality SCP‑inspired story you can jump into right now. For that alone, I’m grateful. The Oldest House—an ever‑shifting, endless maze of Kafkaesque boardrooms and office spaces built at the altar of bureaucracy—is fascinating, visually stunning, and sadly the only part of this game …

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Credit where it’s due: except for There Is No Antimemetics Division, Control is the most faithful, expansive, high‑quality SCP‑inspired story you can jump into right now. For that alone, I’m grateful. The Oldest House—an ever‑shifting, endless maze of Kafkaesque boardrooms and office spaces built at the altar of bureaucracy—is fascinating, visually stunning, and sadly the only part of this game I found appealing.

The writing is dreadful: obnoxiously abstract, overly expository, and overwrought, determined to use whole paragraphs where a single sentence would suffice. The combat doesn’t fare much better, with bullet‑spongy bosses and random encounters that quickly shift from novel to tedious, turning traversal through the Oldest House into a chore.

Ironically, the worst parts are those that feel most like a videogame—the insistent combat, the endless meaningless upgrades, the clunky plot devices. It’s as if Remedy wrote a novel brimming with abstraction and existential horror, then forced it into the mold of a triple‑A videogame, complete with all the bells and whistles expected from a big‑budget studio. The result is an indie game parading as something bigger and more marketable.

On a happier note, I just jumped into Alan Wake 2—and my God, now thats what I’m talking about.

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rykoszet4

Review rykoszet4 4/5 · Feb 15, 2025

Unique game it has something in it i cant descirbe with words. Great story telling and great lvl design. Fells like it fuck my brain with no lube sometimes (in a good way)

GaryFromLiberty

Review GaryFromLiberty 4/5 · Jan 8, 2025

This game has incredible vibes. Which is way more vague than I usually am but it's the best way for me to put it.

If you're someone who needs to understand exactly what is going on I don't know if you are going to enjoy this too much but if you're up for just going for the ride and letting …

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This game has incredible vibes. Which is way more vague than I usually am but it's the best way for me to put it.

If you're someone who needs to understand exactly what is going on I don't know if you are going to enjoy this too much but if you're up for just going for the ride and letting pieces fall into place possibly hours after they first come up then there's a ton here for you.

Gunplay is pretty simple but the mix of power use and shooting feels super satisfying and the effect of the environment around you being destroyed and thrown and blasted really pumps up the combat, even if the enemies are fairly repetitive.

4 / 5 Stars

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vinskithebard

Review vinskithebard 1/5 · Dec 8, 2024

Kant Rol

Minnekään ei pääse nätisti ja selkeästi, ja karttakaan ei tunnu auttavan, kun kaikki tuntuu olevan eri kerroksessa/osastossa. Autosaven sijaan pitää käppäillä wowin hautausmaan tapaiselta aiemmalta paikalta. Aluksi taistelu on ihan kivaa, mutta puuduttaa pidemmän päälle, samaan tilaan sikiää aina uusia rivivihollisia. Ja lentävää paskaa heittävät viholliset pistävät melkein insta-killin. Xbonella peli nykii ja ruudunpäivitys käy alhaalla. Tarina paranormaaleista ilmiöistä "FBI":n …

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Minnekään ei pääse nätisti ja selkeästi, ja karttakaan ei tunnu auttavan, kun kaikki tuntuu olevan eri kerroksessa/osastossa. Autosaven sijaan pitää käppäillä wowin hautausmaan tapaiselta aiemmalta paikalta. Aluksi taistelu on ihan kivaa, mutta puuduttaa pidemmän päälle, samaan tilaan sikiää aina uusia rivivihollisia. Ja lentävää paskaa heittävät viholliset pistävät melkein insta-killin. Xbonella peli nykii ja ruudunpäivitys käy alhaalla. Tarina paranormaaleista ilmiöistä "FBI":n tiloissa on niin kryptinen, ettei sitä ymmärrä Järvi itsekään. Pelin kohokohta oli kun alkoi soimaan Old Gods Of Asgard, miksi ihmeessä taistelussa muuten soi joku tympeä rummunpaukutus?

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AJkingston

Review AJkingston 1/5 · Aug 31, 2022

I absolutely loathed that I couldn't find where to go 90% of the time.

MURDOCK

Review MURDOCK 2/5 · Jun 18, 2022

Off oynarken o kadar sıkıldım ki anlatamam. Kontroller, oynanış vs hoşuma gitse bile hikaye gerçekten berbattı.

amgirl

Review amgirl 4/5 · May 27, 2022

Fun game with some frustrating mechanics but really interesting story

Checkpoint system is the worst I hated it :D But the abilities, fight system and gameplay were never boring. Also its a hard game to finish I was dying a LOT. When I got too much frustrated I turned on some help in assist mode, cos I was really intrigued by the universe and lore and I really wanted to …

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Checkpoint system is the worst I hated it :D But the abilities, fight system and gameplay were never boring. Also its a hard game to finish I was dying a LOT. When I got too much frustrated I turned on some help in assist mode, cos I was really intrigued by the universe and lore and I really wanted to finish it for the story. It was full of unique and refreshing ideas which I loved.

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freshlypotatoed

Review freshlypotatoed 4/5 · May 13, 2022

A Solid 9

Control was a fun game and an enjoyable story journey. A lot of the characters were interesting and had meaningful dialogue. The story line and the quests were relevant and encouraged exploration of the map. The music was alright for most parts, amazing for few others.

The combat system was very fun to use. Simple but effective and and versatile …

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Control was a fun game and an enjoyable story journey. A lot of the characters were interesting and had meaningful dialogue. The story line and the quests were relevant and encouraged exploration of the map. The music was alright for most parts, amazing for few others.

The combat system was very fun to use. Simple but effective and and versatile arsenal allowing for different approaches. The number of enemy types was sufficient for the game content, and when different types in different areas where combined, a different approach is made possible. However, I feel that the game failed to tap on this concepts full potential but not adding a difficulty option. After some upgrades to few skills, you can steamroll most of the mobs you encounter without a challenge, hence I could see how an addition of a harder difficulty mode could have kept the combat fun and dynamic in the late game. You could also encounter some bosses on side quests after ending the game, and their difficulty is leagues harder than the final story mission. I had to skip those side quests because the enemy mobs composition was pain to deal with even with almost fully upgraded weapons and skill tree as I was getting one-shot by an invisible enemy, not to mention that the loading screen timer made dying more punishing and would sometimes drive me to quit the game.

One aspect I also want to discuss about this game is the lore and the references this game made. While I really enjoy when a game dives into building a world with deep and intricate origins, I can't really enjoy it if the game does not reveal hints about that role to the exploring player. An example is a famous psychiatrist from the early 1920s who was a heavy influence on the game world and character building, whom I would have never heard of or linked to the game if I didn't watch a dedicated game theory video regarding the game lore. This was one example of many I found, but I won't mention them to keep from spoilers. I personally enjoy exploring and finding references and explanations to the world building hidden in the game, and feel rewarded when I find any pieces. Therefore have the player to look them up themselves outside the game is a huge wasted potential.

Last note is about professor Darling, he is a character that appears in the game frequently . He alone almost made me rate the game 5 stars. What a legend.

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itamar

Review itamar 3/5 · Jan 30, 2022

It's ok

I'm not a fan of shooters on the PS4. Maybe I'd have stuck to it had I been playing on PC, but overall, even though I liked the weirdness and piecing together what was going on, it wasn't gripping enough (or easy enough for me to "control", see what I did there?) to warrant me sticking with it to the …

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I'm not a fan of shooters on the PS4. Maybe I'd have stuck to it had I been playing on PC, but overall, even though I liked the weirdness and piecing together what was going on, it wasn't gripping enough (or easy enough for me to "control", see what I did there?) to warrant me sticking with it to the conclusion. I quit maybe 3 hours in.

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AndyMuller

Review AndyMuller 4/5 · Jan 11, 2021

Control

A mysterious and atmospheric game full of lore and weird characters. Absolutely gorgeous game to look at.

JonAaberg

Review JonAaberg 4/5 · Nov 15, 2020

Creepy power fantasy

The best superhero simulation I've played when it comes to the combat, powers and skills. The creepy and mystical Remedy-atmosphere they have managed to create is what I like the most. Beautiful destruction and particle effects. Has a very unique flavour to it and a pretty slow pace with a lot of reading and listening to do. So it is …

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The best superhero simulation I've played when it comes to the combat, powers and skills. The creepy and mystical Remedy-atmosphere they have managed to create is what I like the most. Beautiful destruction and particle effects. Has a very unique flavour to it and a pretty slow pace with a lot of reading and listening to do. So it is probably not for everyone.

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noplotr

Review noplotr 5/5 · Sep 30, 2020

A Game That Knows What It's Donig

Jesse Faden's face doesn't render right in elevators, and that's fine, because once she gets out of the elevator and enters some new space filled with shifting brutalist architecture, she can tear off pieces of that architecture and throw it at her enemies, and then blow them up with a rocket, and that's what counts.

There's just something incredibly satisfying …

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Jesse Faden's face doesn't render right in elevators, and that's fine, because once she gets out of the elevator and enters some new space filled with shifting brutalist architecture, she can tear off pieces of that architecture and throw it at her enemies, and then blow them up with a rocket, and that's what counts.

There's just something incredibly satisfying about navigating the Oldest House, engaging in fast-paced combat where you actually use all of your abilities, and occasionally pausing to observe some oddity or read some paradoxically mundane inter-office memo. The game really encourages exploration—some of your abilities come from side missions, not the main storyline, so it really pays to go through every door and pick up every piece of paper.

Though it is arguably a horror, it's more creepy than scary, and there's nothing especially gruesome either. And it has a sense of humor that's not unlike some of the best X-Files episodes.

All in all, a very fun game with a compelling story and, if you play the "Foundation" expansion, an intriguing set-up for a possible sequel that I'm very much looking forward too.

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MoldyPoldy

Review MoldyPoldy 3/5 · Sep 17, 2020 Completed

Great setting

Getting lost in the maze of an outdated office building is very eerie, but the plot loses you from the get-go, and there isn't enough combat variety to keep you engaged until the end.

Daytona.

Review Daytona. 3/5 · Sep 3, 2020

Control

Repleted with enigmatic lore and exploration, this supernatural tale contains a fun mix of destructible superpowers that sadly falters from a deficiency in enemy variety, excessive backtracking and a clumsy map interface.

ewall

Review ewall 5/5 · Jul 12, 2020

Surprise GOTY

I've loved some of Remedy's past games -- Max Payne's noir schtick was so great; Alan Wake was effectively scary for me (sigh); I missed Quantum Break but it's on my wishlist now -- and the look of the Brutalist architecture and the various powers was intriguing. But some of the reviews convinced me to give it a try, and …

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I've loved some of Remedy's past games -- Max Payne's noir schtick was so great; Alan Wake was effectively scary for me (sigh); I missed Quantum Break but it's on my wishlist now -- and the look of the Brutalist architecture and the various powers was intriguing. But some of the reviews convinced me to give it a try, and I thoroughly enjoyed just about every aspect of the game, from the worldbuilding to the story development to the gameplay and the aforementioned design ascetic. Enjoyed every bit of exploration, found documents, and side quests until there was nothing left for me to explore... until the DLC.

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