Status trayson Jul 20, 2020
I grew up with this game for SNES, and after just playing through it again the other day, it still holds up for me.
I love the atmosphere. The sound effects, the realistic style, the darkness that makes it hard to see where you're going sometimes, the settings, the music, the difficulty, your limited arsenal, the boss skips, the callbacks …
I grew up with this game for SNES, and after just playing through it again the other day, it still holds up for me.
I love the atmosphere. The sound effects, the realistic style, the darkness that makes it hard to see where you're going sometimes, the settings, the music, the difficulty, your limited arsenal, the boss skips, the callbacks to the original Pitfall, the Atari door, "Wooaahh!",
that whoo-psh-KAERWUAH sound when you whip-kill an enemy...
It's technically a pretty loose, difficult-to-read action platformer -- one that I would probably not like if I played it for the first time today -- and I still haven't found every secret or all the PITFALL letters; but honestly that's all part of the charm for me. It feels like a pocket of nostalgia where I can experience that "uncritical video-game childhood" mindset, taking anything that may seem cryptic or unfair instead as mysterious and scary.
Also I liked to imagine that the character you played as was my dad.
"Dad do the thing!"
