Remaster of Final Fantasy III
4.50 average rating based on 12 ratings
Well, I guess I can tack a new game onto the list of ones that made me tear up a bit.
For a game that feels very high quality throughout, it's impressive that the end sequence still manages to be such a big high point, if not the high point. The music and insanely gorgeous boss pixel art come together to create such a fantastic climax to the story-- one that does a pretty good job of wrangling together nearly all of the many characters you've recruited for the final showdown. I honestly never expected it would pull that last part off in a satisfying way.
On that note, I think one of the great accomplishments of this game for me is its ability to balance such a large cast of characters. The only other game I've seen do something similar would be the Fire Emblem games, and many of those don't pull it off quite as well. I felt like nearly every character had enough depth to stand on their own without stealing the spotlight from someone else. And the way the game's magicite system gives you so much freedom build your team is really great. There were very …
Well, I guess I can tack a new game onto the list of ones that made me tear up a bit.
For a game that feels very high quality throughout, it's impressive that the end sequence still manages to be such a big high point, if not the high point. The music and insanely gorgeous boss pixel art come together to create such a fantastic climax to the story-- one that does a pretty good job of wrangling together nearly all of the many characters you've recruited for the final showdown. I honestly never expected it would pull that last part off in a satisfying way.
On that note, I think one of the great accomplishments of this game for me is its ability to balance such a large cast of characters. The only other game I've seen do something similar would be the Fire Emblem games, and many of those don't pull it off quite as well. I felt like nearly every character had enough depth to stand on their own without stealing the spotlight from someone else. And the way the game's magicite system gives you so much freedom build your team is really great. There were very few characters that felt useless, and I suspect the couple that did only did so because I didn't spend the time to exploit their skills more.
Seeing each character get a little sendoff in the credits was a very nice touch, but it does bring me to a small nitpick. Locke and Celes really deserved separate entries in the credits. I get that their stories lead to
I've seen some people criticize the game for the end of the first (second?) act, where
And finally, the extra content n' sidequests. In earlier Final Fantasy games I mostly ignored this stuff to be honest, save for a few exceptions. It typically seems to be there for those who want to aim to max out their party, which mostly doesn't appeal to me. But the extra content in this game feels so rewarding to play, whether you get a powerful item (Paladin Shield. Yes I subjected myself to that grind.) or just some neat character work (Gau's
And what's amazing is there's still so much I didn't take the time to do! I only beat a few of the legendary dragons, didn't meet Deathgaze, didn't recruit the final character, and didn't explore
Just a really great game. I'm sad to leave behind the pixel era of Final Fantasy, but I can't think of a better way than with Final Fantasy VI. It really fires on all cylinders.
Next it's time to see what all the hype around VII is about...
I reviewed the SNES version here, 8 years ago.
Since then, I have played nearly the rest of the series, and coming back to it all these years later, it remains my favourite Final Fantasy.
The Pixel Remaster makes it even more enjoyable, with optimized UI and the ability to run always available, making exploration go much quicker. I did nearly everything there is to do, and I finished it about 15 hours quicker than my first playthrough.
This time, I went into the final battle with Terra, Gogo, Sabin, and Celes, and I finished it with Gau, Edgar, Cyan, and Celes.
Since the "shake-up" around the midpoint of the game I haven't been able to put it down, haha. I think I've nearly doubled my total playtime in the past two days and I started it around two months ago.
Idk what it is about this franchise, but it feels like everyone has plot armor, even most npcs, so when someone actually straight up dies it always catches me way off guard. FFVI and FFXIV both did this to me in one day, so it's just been on my mind, lol.
Just played through the opera scene tonight. I'm really impressed how fleshed out it was, with actual singing and an orchestra that sounded like the real deal. The entire thing looked fantastic too! I gotta wonder how much of it is just the pixel remaster and how much was actually present in the original release, so I'll have to look up some OG SNES footage to compare.
This has definitely been a high point in the playthrough so far (the entire game has been pretty great, so that's saying something) and has me pumped to see where things go.
Ahh, Locke and Edward freaking out when Terra first uses magic in the middle of combat is such a neat little detail! I guess I'm not sure if they'd just not do it if you don't happen to use magic but still win somehow?