Review Gamer_at_Law 2/5 · Mar 21, 2024
A Mindless Trip Back to Pandora
I picked this up a few months ago as I tried to absorb every piece of Avatar lore leading up to the release of The Way of Water. I expected a thin but interesting story coupled with middling action mechanics from the early PS3 era, and received only the latter. This is really two games: you make a choice about …
I picked this up a few months ago as I tried to absorb every piece of Avatar lore leading up to the release of The Way of Water. I expected a thin but interesting story coupled with middling action mechanics from the early PS3 era, and received only the latter. This is really two games: you make a choice about an hour in and split off onto either the Na'Vi narrative or the RDA/human narrative. The controls are basic for each, but the Na'Vi controls are unfortunately frustrating. Armed with either a bow or melee weapons already puts you at a disadvantage to your human enemies with guns, but the slow speed of your acrobatic attacks makes things even more frustrating. Luckily your attacks are usually one-hit kills, so you still feel like a powerful alien force. The RDA guys control like a basic shooter of that era, which makes that version of the game a decent run-and-gun exercise requiring very little mental engagement.
For either narrative, the game consists of you being dropped into a large playing area with what amounts to several fetch quests. You run around the map completing them and killing everything in your way. It gets old fast. I was fortunate to play the game during a period when all I wanted was a mindless actioner, so this was perfect for my purposes, but I can see this driving most players crazy.
I have to assume anyone playing this games now is doing it for the plot. Unfortunately, that's the game's biggest weakness. The game is pitched as a prequel, but it does that annoying there where the story is effectively a retelling of the main film set years earlier. Or at least, that's the case if you choose the Na'Vi path (which is what most people will choose first), where your soldier becomes a permanent Avatar and helps prevent an RDA attack on a sacred site (the Well of Souls, rather than Eywa). Of course, having another human betray the humans for the Na'Vi completely undermines the stakes of the film, so that plotline has to be considered non-canon. Not a loss, given that there's barely a "story" here to begin with. The RDA plot can likely be considered canon and explains Quaritch's deployment to Pandora, making it weirdly the better option to play. Still, don't expect much plot here to keep you going.
Avatar is a mosly competent, mindless game with one plot that gives fans at least a handful of cool plot elements and another that lets you finally feel like a Na'Vi. Good enough for 2 stars from me. Hoping Frontiers of Pandora has more to offer.
PS- I was excited to play the game in 3D but couldn't get it to work on my set. Wonder if the game's tech is no longer compatible with the later 3D tvs that would have survived til today.