Mega Man X: Command Mission (2004)

Capcom Production Studio 3

Nintendo GameCube · PlayStation 2

3.37 from 121 ratings

362 members have it in their collection · 7 playing now · 127 backlogged · 84 wish listed

How long? Main story 22h (from 1 logged playthrough)

Mega Man X: Command Mission, known as Rockman X Command Mission in Japan, is a spin-off game in the Mega Man X series. It was released in 2004 on both the PlayStation 2 and the Nintendo GameCube, making it the second-to-last game in the Mega Man X series to be released. Unique to the series, it is an RPG featuring … Read more
Mega Man X: Command Mission, known as Rockman X Command Mission in Japan, is a spin-off game in the Mega Man X series. It was released in 2004 on both the PlayStation 2 and the Nintendo GameCube, making it the second-to-last game in the Mega Man X series to be released. Unique to the series, it is an RPG featuring turn-based combat and an extensive story. It plays quite similarly to Capcom's signature Breath of Fire series in a number of ways, due to the shared development team. Chronologically, it is currently the Mega Man X game set furthest in the future, taking place sometime in the twenty-third century (22XX time period); however, it is also set in an alternate timeline outside of the main storyline of the Mega Man series. The Gamecube version let's you link up to Game Boy Advance so you can use the GBA as a treasure hunter locater. The PS2 version contains a Mega Man X8 Demo. Read less
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Details

Developers
Capcom Production Studio 3
Publishers
Capcom
Genres
Role-playing (RPG)
Themes
Action, Science fiction
Franchises
Mega Man
Series
Mega Man X

Release dates

  • Jul 29, 2004 (Full Release) (Japan) Nintendo GameCube, PlayStation 2
  • Sep 21, 2004 (Full Release) (North_America) Nintendo GameCube, PlayStation 2
  • Nov 19, 2004 (Full Release) (Europe) Nintendo GameCube, PlayStation 2
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Featured in lists

Rating distribution

5 stars
14
4 stars
39
3 stars
51
2 stars
12
1 star
5
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Community All Reviews Statuses

NoahsBarks.com

Status NoahsBarks.com Mar 22, 2026

No joke, this game unironically has excellent fundamental mechanics and a great battle system. It's a shame that it never got a chance to have its quirks ironed out. I started playing just for something to do while watching TV, as I lost my previous post-game save file, but I'm sucked in all over again.

SoulboundFlame

Review SoulboundFlame 5/5 · Sep 27, 2024

The greatest game of all time (for me)

This game has aesthetic, narrative and gameplay systems that unironically compete with modern games.

Seriously: play this game.

Traversal in a turn based game that has yet to be matched, the rocket jump makes moving around its own game.

The combat system lacks menus: you simply press a variety of buttons. The ultimate system draws on the thematic elements of …

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This game has aesthetic, narrative and gameplay systems that unironically compete with modern games.

Seriously: play this game.

Traversal in a turn based game that has yet to be matched, the rocket jump makes moving around its own game.

The combat system lacks menus: you simply press a variety of buttons. The ultimate system draws on the thematic elements of each character - providing a unique system: poker for the card fighter, button mashing for Megaman, fighting game combos for Zero. Plus, each character has a form swap the re-defines their combat style.

The progress hooks are too good; entirely new character designs and Ultimates alongside weapons that all have models; it builds up a loop that really feels nice to engage with.

A soundtrack that any Megaman fan would expect. Art that still holds up. And a story that had drama and ambition.

I played this as a kid, and later as a jaded adult and both times it was amazing.

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TheBeautifulEric

Status TheBeautifulEric Sep 3, 2023 Completed

Pros

  • I like X's design in this game.
  • I think they did a pretty good job intregrating Mega Man X elements into a JRPG with the subtanks and how subweapons and weapon energy works.
Cons
  • Encounter rate is really high.
  • The last 2-3 chapters are really long and tedious. Especially chapter 9, the way to unlock doors in that chapter …
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Pros

  • I like X's design in this game.
  • I think they did a pretty good job intregrating Mega Man X elements into a JRPG with the subtanks and how subweapons and weapon energy works.
Cons
  • Encounter rate is really high.
  • The last 2-3 chapters are really long and tedious. Especially chapter 9, the way to unlock doors in that chapter is just annoying and unenjoyable. It honestly felt like they wanted to increase the amount of battles you'd have to inflate the game time.
  • I wish KOed party members would get automatically subbed out. That might be asking for a bit much, but losing a party member is a bit rough.
  • Random enemies are stupid strong and tanky for no reason. Nameless enemies can sometimes do half your health in a single attack. Tanky enemies add to the frustration because of how high the encounter rate is. So not only are there going to be a lot of random battles, they're going to be arduous.
  • The way they implemented retries is a nice gesture, but it wasn't done very well. Retries take you to the beginning of the battle, which sucks since you can't change equipment mid-battle, so if you just have bad weapons or force medals for the enemy you are fighting, you just have to deal with it. This system also made it possible to soft lock yourself into an unwinnable situation for the final boss, forcing you to have to restart and redo the boss battle before the final boss.
Final Thoughts
The more I played the game, the less I enjoyed it. I can't really comment on the story because I'm picking it back up after a hiatus of over a year. There's a ton of extra content that I'm not going to see because this game requires doing side missions to get keys to unlock doors when you revisit areas. Since I wasn't too into the main game, I will not be forcing myself to play more to see the extra stuff.
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Nachonskiplays

Status Nachonskiplays Sep 24, 2021

Juego de Mega Man X estilo rpg, un genero raro para la saga del bombardero azul, pero que se pudo adaptar bien. La jugabilidad es entretenida y tiene hartas cosas para hacer, pero la historia no sorprende mucho. Si eres fanático de esta saga y del genero rpg te va a gustar, aunque no destaca mucho.

SuperFieroStatus

Status SuperFieroStatus Jun 11, 2020

It's funny, I was looking at my shelf and picked this up. I thought I remembered it more fondly, but then I see only a 3 star review here. Hm. I recall the encounter rate being extremely high, but other than that I recalled liking it. Maybe that was enough to bring it down a star. I'm going to trust …

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It's funny, I was looking at my shelf and picked this up. I thought I remembered it more fondly, but then I see only a 3 star review here. Hm. I recall the encounter rate being extremely high, but other than that I recalled liking it. Maybe that was enough to bring it down a star. I'm going to trust past-me on this one, as I barely remember anything from this game.

Read less