Max Payne 2: The Fall of Max Payne (2003)

Remedy Entertainment

PC (Microsoft Windows) · PlayStation 2 · PlayStation 3 · Xbox · Xbox 360

4.15 from 2421 ratings · #239 top rated on Grouvee

5892 members have it in their collection · 38 playing now · 1768 backlogged · 495 wish listed

How long? Main story 7h · with extras 9h · 100% 9h (from 40 logged playthroughs)

Max Payne 2 is a third-person shooter, in which the player assumes the role of Max Payne, but also plays as Mona Sax in a few levels. Initially, the player's weapon is a 9mm pistol. As they progress, players access other weapons including other handguns, shotguns, submachine guns, assault rifles, sniper rifles, and hand-thrown weapons. To move the game along, … Read more
Max Payne 2 is a third-person shooter, in which the player assumes the role of Max Payne, but also plays as Mona Sax in a few levels. Initially, the player's weapon is a 9mm pistol. As they progress, players access other weapons including other handguns, shotguns, submachine guns, assault rifles, sniper rifles, and hand-thrown weapons. To move the game along, the player is told what the next objective is through Max's internal monologue, in which Max iterates what his next steps should be. Read less
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Details

Developers
Remedy Entertainment
Publishers
Rockstar Games
Genres
Shooter
Themes
Action, Thriller
Franchises
Max Payne
Series
Max Payne
Steam
View on Steam

Release dates

  • Oct 14, 2003 (North_America) PC (Microsoft Windows)
  • Oct 24, 2003 (Europe) PC (Microsoft Windows)
  • Nov 25, 2003 (North_America) Xbox
  • Dec 02, 2003 (North_America) PlayStation 2
  • Dec 05, 2003 (Europe) PlayStation 2, Xbox
  • Jan 04, 2008 (Worldwide) PC (Microsoft Windows)
  • Apr 27, 2009 (North_America) Xbox 360
  • Apr 27, 2009 (Europe) Xbox 360
  • Apr 27, 2009 (Australia) Xbox 360

Related

Bundled in

Remakes

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Featured in lists

Rating distribution

5 stars
937
4 stars
1015
3 stars
390
2 stars
65
1 star
14
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Community All Reviews Statuses

czesnek

Status czesnek Jan 21, 2024

My top 10 games ever played. It's a good way to enjoy gaming when you don't have much time to spare and don't want to get addicted. :D

filmbeats

Status filmbeats Sep 2, 2019

In the small number of shooter games that I like, Max Payne 1 & 2 are in it. The slow-mo mechanic is really fun and everything as a whole including the story makes for a memorable hardboiled / pulp noir experience with darkness and grittiness. I particularly like the comic book panels used to tell the story. The second game …

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In the small number of shooter games that I like, Max Payne 1 & 2 are in it. The slow-mo mechanic is really fun and everything as a whole including the story makes for a memorable hardboiled / pulp noir experience with darkness and grittiness. I particularly like the comic book panels used to tell the story. The second game was a nice improvement on the first game in terms of gameplay and graphics but it did lose a bit of the first game's grime and dirt. The second game at times looked too "polished" but this is a minor quibble. The third game has some good gameplay but the atmosphere and presentation does not feel like Max Payne at all.

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killerstar

Status killerstar Sep 21, 2018

Gameplay and graphics are an improvement from the original, but ironically it might have aged worse. With more polygons and better 3D models, the developers decided to have more in-game cinematics in place of the comic-style cutscences and they are not good. Not only the ageing factor is much greater, but their gritty-noir-factor is much lower.

Now I understand why …

Read more

Gameplay and graphics are an improvement from the original, but ironically it might have aged worse. With more polygons and better 3D models, the developers decided to have more in-game cinematics in place of the comic-style cutscences and they are not good. Not only the ageing factor is much greater, but their gritty-noir-factor is much lower.

Now I understand why Max Payne 3 felt so alien to the series. The graphical novel look was powerful and sombre. It made a very simple plot shine with darkness and have a real weight. The stylised photography of real people and places made it possible to make a deep emotional connection with low-poly 3D models with a constipated grimace.

Has any other game done this recently?

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