Main game
2.57 average rating based on 7 ratings
Grrr ... I really wanted to like this game. I like this type of art style, I did kind of like the characters and premise and I actually enjoyed the short free pilot episode. Plus I haven't played a lot of point-and-click games in a while and it's a genre I'm fond of. However, I played through the whole first episode (which I think normally costs $5 but it's free for a limited time, not sure how long) and I was really disappointed.
The biggest problem I had, and it's probably my least favorite thing to find in point-and-click puzzle games like this, is that so many of the solutions were so random you would have to mindread the creator or brute force them by clicking every possible combination to figure them out (or go to the internet for guidance which I admittedly ended up doing a few times).
The logic for some of the correct solutions needed to advance in the game was so reaching I almost felt like the game was trolling me. When I'm playing a really good but really difficult puzzle game, and I finally break and look up the answer (or have my much smarter …
Grrr ... I really wanted to like this game. I like this type of art style, I did kind of like the characters and premise and I actually enjoyed the short free pilot episode. Plus I haven't played a lot of point-and-click games in a while and it's a genre I'm fond of. However, I played through the whole first episode (which I think normally costs $5 but it's free for a limited time, not sure how long) and I was really disappointed.
The biggest problem I had, and it's probably my least favorite thing to find in point-and-click puzzle games like this, is that so many of the solutions were so random you would have to mindread the creator or brute force them by clicking every possible combination to figure them out (or go to the internet for guidance which I admittedly ended up doing a few times).
The logic for some of the correct solutions needed to advance in the game was so reaching I almost felt like the game was trolling me. When I'm playing a really good but really difficult puzzle game, and I finally break and look up the answer (or have my much smarter sister help me figure it out lol) I instantly go "ohhhhhhhhhh" because I can immediately understand how that solution makes sense and how I could have figured it out if I had some spare IQ points. When I saw the solutions for some of these puzzles I was more like "whaaaaaaaat?" and my two surviving brain cells were like "this game is wack this isn't our fault."
My second pet peeve is when there are other options in the game that clearly should be the correct solution but they don't work and the actual solution is much more convoluted. I'm not talking about red herrings, I'm talking about your character having to do things in the exact complicated way the game wants you to do them when there are obviously thousands of other simpler ways that task can be done. It's like if there was something in the game that was upside down and instead of having your character turn it right side up you had to train them to perform a handstand. That's not a real scenario in the game and a really weird analogy but that's what I felt like this game was having me do.
On top of that, this game has too much going on at once. I think I enjoyed the pilot much more because you were confined to one room and didn't have too many items clogging up your inventory. In the episode I played, I had like four pages of items plus there are like eight different areas with a bunch of things to interact and many of them you don't even use in the first episode. Put the completely random solutions on top of that and it's just a hot mess.
What I did like – I like the premise of the main character being this kind of average, aloof guy stuck on this ship all by himself with just a robot to keep him company and I felt like there was something there with some hints that his aloofness (and b*tchy attitude toward the robot) were a mask for the trauma of floating around in space for years with no human contact and uncertainty about his future. However, the constant reminders throughout the game of what a lazy sack of trash he is get really old over time and if there's any type of character or story development it happens so slowly that I didn't see any throughout the whole first episode.
I liked the robot character much more and like the cute image of him giving a peace sign in the title screen lol. But when there are only two characters, and one of them is insufferably unlikeable while the other is barely used, it doesn't leave you feeling like you have much to root for (except to get the game over with).
I also liked the song at the beginning of episode 1, and the art style and pilot episode as mentioned earlier. But after grueling through the first episode of guesswork with very little payoff, I don't plan on playing the other episodes any time soon.