Review Jevnation 4/5 · Dec 1, 2025
Chronolog #10: A return to form with a new approach
After Koei-Tecmo released Dynasty Warriors 9, it was received with most mixed reactions - due to bold, new game mechanics like all gameplay taking place in an open-world. The results felt lackluster when I tried the game, but I understood that this is a unique concept that is hard polish on the first outing. Questions rose whether KT would learn …
After Koei-Tecmo released Dynasty Warriors 9, it was received with most mixed reactions - due to bold, new game mechanics like all gameplay taking place in an open-world. The results felt lackluster when I tried the game, but I understood that this is a unique concept that is hard polish on the first outing. Questions rose whether KT would learn from the gameplay shortcomings and focus on their old winning formula, or take risks on incorporating the game's bold mechanics for either an improvement or a slippery slope of delusion.
4 years later after DW9: Empires came out, mainline Dynasty Warriors returns to the old formula but approaches on several new directions with Origin. While previous titles have gone bigger by the numbers and quality, Origin repacks the Dynasty Warriors to a relatively smaller scale, with a shorter but more condensed timeline. You primarily play as a fictional, silent protagonist - The Guardian of Peace - who carves his path in within China's long turmoil that marked the final period of the Han dynasty, while searching for the truth about his own past, the origin of course.
As I mentioned how condensed the timeline was presented in the game, it's worth mentioning that telling deep stories aren't something the Dynasty Warriors games have strived to pursue. Yet in Origin, the KT crew has invested more in the writing and fleshing out all the key characters involved. Some familiar characters even get overhauled in their looks and personalities, as if their exaggerated antics have been toned down to varying degrees - some have their quirks, but act more natural in their consistency. Much is brought out of them when you talk to grow the relationships. And as a long-time DW fan, I get the impression that some of them were written to be grounded and talk to me like I've been around them for a long time (as an observing fan). Also, be ready to be flattered (or weirded out) momentarily, because some characters that warm to you can give suggestive nods at most.
Between missions and interactions, I get the freedom of walking the 3D map to determine my next plan, including visiting both shops and inns in a city. The map does an excellent job depicting China's geography, helping me get better familiar with the country and the provinces dividing it.
The battle stages have got quite a facelift, with the fields looking expansive and rendering hordes of army soldiers into view from vantage points. I love the immersion, for what the game is about, and powerful attacks I get to unleash is unyieldingly satisfying. While playing as other officers is limited only through their companion roles, you get a window to be in their shoes briefly and go crazy with their powerful moves.
Dynasty Warriors: Origins marks a promising comeback through a familiar concept, with some major twists to refresh its running formula. The storytelling is quite strong by DW standards, the world building has a pretty overhaul, and the battles are kept engaging through both their tactical elements and the signature fight spectacle.
If you're going to binge-play through Origin, be mindful that the story scenes weigh more than previous titles and it may feel like it disrupts the flow between story and action. I would recommend to play the game in max 2 hour chunks and come back later with a fresh mind. All in all, I really like the direction KT was going with this and I look forward to play the next major DLC that expands the story choices.