SaGa: Scarlet Grace (2016)

Square Enix Business Division 3, studio R.E.E.L.

PC (Microsoft Windows) · PlayStation Vita

3.50 from 18 ratings

179 members have it in their collection · 3 playing now · 106 backlogged · 49 wish listed

How long? · with extras 70h (from 1 logged playthrough)

SaGa Scarlet Grace is an open world style RPG with turn-based combat. The world map is full of events that will affect the story. There are no dungeons. There are 4 protagonists to choose from and the story will change in a large way based of the character being played. A single playthrough could take from 30-60 hours. Every character … Read more
SaGa Scarlet Grace is an open world style RPG with turn-based combat. The world map is full of events that will affect the story. There are no dungeons. There are 4 protagonists to choose from and the story will change in a large way based of the character being played. A single playthrough could take from 30-60 hours. Every character you meet in the story can be an ally and you have 6 allies at the start but you can only have a party of 5 people at one time. There are 9 weapon types that can be used by any character. Read less
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Details

Developers
Square Enix Business Division 3, studio R.E.E.L.
Publishers
Square Enix
Genres
Role-playing (RPG)
Themes
Fantasy, Open world
Franchises
SaGa
Series
SaGa
Steam
View on Steam

Release dates

  • Dec 15, 2016 (Japan) PlayStation Vita
  • Aug 02, 2018 (Worldwide) PC (Microsoft Windows)

Also available on

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Rating distribution

5 stars
4
4 stars
8
3 stars
2
2 stars
1
1 star
3
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Community All Reviews Statuses

jademonkey

Status jademonkey Oct 25, 2023

I chose to go with the most recent non-mobile entry to SaGa as the next step in my quest to play every game in the series. I played a couple hours last night, and I'm really liking it so far. There are no cities or dungeons, you just explore a world map and click on nodes to get events/fights. It's …

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I chose to go with the most recent non-mobile entry to SaGa as the next step in my quest to play every game in the series. I played a couple hours last night, and I'm really liking it so far. There are no cities or dungeons, you just explore a world map and click on nodes to get events/fights. It's a very stripped down JRPG, but I honestly don't mind that at all -- it keeps things moving. The presentation looks a bit cheap, but I like the designs.

I'd heard a lot of praise for the battle system, and, wow, does the game actually deserve it. Shared action points for your team per turn that escalate like mana in hearthstone, crazy amounts of turn order manipulation, interrupts and defensives moves, and very meaningful status effects. Unlike most JRPGs, your enemies get all of the same tools you do, so each turn ends up being a puzzle where a wrong answer could easily lead to losing a party member or just outright defeat. I'm really looking forward to playing more after work-- just gotta make myself focus for 7 more hours haha.

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