Samurai Shodown 64 box art

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Samurai Shodown 64

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Samurai Shodown 64

Dec 19, 1997

Main game

2.25 average rating based on 4 ratings

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Samurai Shodown 64 is a 3D fighting game produced by SNK for the Hyper Neo Geo 64 system in 1997. It is the fifth game in Samurai Shodown series and the seventh of the official chronology. It was SNK's first attempt to bring one of their franchises into the 3D realm. It received relatively no distribution outside of Japan, and is thus not very well known. After having released two semi-prequels in the Samurai Shodown series on the 16-bit Neo Geo, SNK announced that they would be producing a new arcade hardware platform, this one 64-bit and with extensive 3D … More
Samurai Shodown 64 is a 3D fighting game produced by SNK for the Hyper Neo Geo 64 system in 1997. It is the fifth game in Samurai Shodown series and the seventh of the official chronology. It was SNK's first attempt to bring one of their franchises into the 3D realm. It received relatively no distribution outside of Japan, and is thus not very well known. After having released two semi-prequels in the Samurai Shodown series on the 16-bit Neo Geo, SNK announced that they would be producing a new arcade hardware platform, this one 64-bit and with extensive 3D capabilities. Less
Developers
SNK
Publishers
SNK
Franchises
Samurai Shodown
Series
Samurai Shodown
Platforms
Hyper Neo Geo 64
Genres
Arcade, Fighting
Themes
Action, Fantasy
Release Dates
Dec 19, 1997 (North_America)
Hyper Neo Geo 64
Dec 19, 1997 (Japan)
Hyper Neo Geo 64
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User Stats
11
In Collection
5
Wish Listed
0
Playing
6
Backlogged
How Long Is Samurai Shodown 64?
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