Main game
4.00 average rating based on 12 ratings
it's like if sierra was good!
2025 has only just started, but I already have a favorite game (although it came out in 2024).
Such a gem of a game! I was skeptical at first but as the game went on and the mystery unfolded, I got very curious to see how it all ends and The Crimson Diamond did not disappoint.
It's a pretty tough for an adventure game, mostly because you have to think for yourself what you can and should do. There are plenty of optional things to discover that are important to the mystery but aren't mandatory for finishing the game, and I really loved that.
Even though some characters weren't very developed, I did end up caring about them by the (somewhat emotional) end. Kudos to the devs for managing to create such an excellent text-parser game in 2024.
A wonderful homage to the golden age Sierra Adventure games and more specifically to my beloved The Colonel’s Bequest. It feels like a game from back then but it’s very contemporary in its complexities and quality of life improvements. Basically it’s the Shovel Knight of Sierra graphic adventures. The old school parser works really well but it’s also full of welcomed modern options. And it manages to have all the staples of old Sierra games (deaths, multiple solutions, different endings and fail states) while making them not frustrating at all. Plus, the graphics are amazing, detailed and full of character, the soundtrack is lovely and it’s very well written. I am the perfect target for it but I loved it.
Just starting out with this one, it's a text parser murder mystery heavily inspired by Roberta Williams's EGA classic, The Colonel's Bequest.

I wasn't around to play these sorts of graphical parser games when they were still in fashion, but I've got immense nostalgia for the point and click adventure that followed after, and deep love for the pure-text interactive fiction which came before. So finally playing something from this awkward evolutionary midpoint is a real treat.
The mystery proper hasn't kicked off yet, but the text parser is immediately super impressive, with all the standard text adventure shortcuts and a bevy of special-case commands to facilitate conversation and clue-finding. Also super cool is that everything but the music was made by a single author, Julia Minamata! I'm ransacking every inch of a fancy hotel, I'm taking handwritten notes, and I can't wait to crack the case.
