Review anarchistica 2/5 · Jul 29, 2025
I just don't care for "tower wars" games
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Playtime: 2,5 hours (tutorial + "campaign" on easy)
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Played: 2025
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Expectation: Poor.
Intro
This is a StarCraft 2 style "tower wars" game. Basically it's a simplified RTS in which you don't build bases, harvest resources, explore and or move units. You just make workers that autoharvest, make "towers" (units you don't control) that auto-defend and make "mercenaries" that auto-attack.
Review …
-
Playtime: 2,5 hours (tutorial + "campaign" on easy)
-
Played: 2025
-
Expectation: Poor.
Intro
This is a StarCraft 2 style "tower wars" game. Basically it's a simplified RTS in which you don't build bases, harvest resources, explore and or move units. You just make workers that autoharvest, make "towers" (units you don't control) that auto-defend and make "mercenaries" that auto-attack.
Review
I've only ever played a single game of SC2 style "TD" and i didn't care much for it. I love (good) TD games but the things i like about them are mazing, optimising placement and/or having a wide variety of towers and/or enemies. These games don't really have any of that. They're more like puzzle games in which you have to know the optimal build order and grid placement.
And on top of that it is one of those games in which single-player is "online" too, leading to very, very long loading times. Single-player is also limited to a "campaign" with 7 missions with 3 difficulty levels, and normal battles against the AI. This is very much a multiplayer focused game.
Unless you enjoy this very specific type of game you probably won't care for it.