I've been hesitant to review Zelda games because I don't know if there is anything to do but gush about them. They're all 9s at least. So what is there to say besides I really really liked it?
Nintendo probably always knows better than us. After the Wii U failed, Nintendo essentially doubled down and decided to crack their idea …
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I've been hesitant to review Zelda games because I don't know if there is anything to do but gush about them. They're all 9s at least. So what is there to say besides I really really liked it?
Nintendo probably always knows better than us. After the Wii U failed, Nintendo essentially doubled down and decided to crack their idea with the Switch. I think if a lot of us heard that, we would have been like "No Nintendo, don't do that! Just do something else! Do ANYTHING else!"
Boom millions of units sold immediately. We're dumb. Nintendo is smart.
Nintendo released Wind Waker to a fanbase that didn't want it on a system that was floundering. Despite Wind Waker being a stellar game and a direct sequel on the way, Nintendo listened to their fans. They made the Ocarina-esque Twilight Princess. And they launched their reassuring Zelda game alongside a revolutionary game console. If the games media feared that the Wii was going to be for the newbies, they certainly quelled those fears by launching it with a game for the hardcore.
As far as the game itself, it delivers. I was 16 when it came out, but it made me feel like a man. What felt like real danger, two or three humanized villains, a moody alternate world. It certainly wasn't the cel shaded cartoons of Wind Waker. I don't know how prevalent of a complaint it was at the time, but Twilight Princess also makes up for the missing dungeons in Wind Waker. The adventure is definitely not lacking in length.
My nitpick complaints are that some of that maturity feels surface level (In hindsight, Majora's Mask has deeper and more daring stories) and some of the items feel very limited. Like whenever I saw the prongs on a wall, I knew I could use my spinner. But that was the only reason I ever used my spinner. It was just a key to solve some of the puzzles' doors. TP lacks the innovation that Nintendo perfected in Breath of the Wild.
Outside of a couple little nitpicks, TP is another essential member of the Zelda family. It is an adventure you should take.
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