The Legend of Zelda: Twilight Princess (2006)

Nintendo EAD Software Development Group No.3

Port of The Legend of Zelda: Twilight Princess

Wii

4.19 from 4718 ratings · #183 top rated on Grouvee

9258 members have it in their collection · 360 playing now · 1932 backlogged · 1278 wish listed

How long? Main story 40h · with extras 43h · 100% 45h (from 34 logged playthroughs)

The Legend of Zelda: Twilight Princess was initially developed with the Nintendo GameCube in mind, but ended up receiving a Wii port when it was released to promote the new console. This version has motion control compatibility for the sword and pointer controls for the menus, the bow and the boomerang. This version of the game has a completely inverted … Read more
The Legend of Zelda: Twilight Princess was initially developed with the Nintendo GameCube in mind, but ended up receiving a Wii port when it was released to promote the new console. This version has motion control compatibility for the sword and pointer controls for the menus, the bow and the boomerang. This version of the game has a completely inverted map and locations when comparing with the GameCube release. The change in layout was meant to adapt Link's usually left-handed design to right-handed people, given the motion controls. Read less
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Release dates

  • Nov 19, 2006 (North_America) Wii
  • Dec 02, 2006 (Japan) Wii
  • Dec 07, 2006 (Australia) Wii
  • Dec 08, 2006 (Europe) Wii
  • TBD (Brazil) Wii

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Rating distribution

5 stars
2000
4 stars
1822
3 stars
693
2 stars
175
1 star
28
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Community All Reviews Statuses

danksocks

Status danksocks Sep 17, 2025

Having finished this I’ve been mulling over how to rank the dungeons and it’s proven pretty difficult. I think the only truly weak dungeon might be the Palace of Twilight and maaaaaaybe the forest temple. Every other one is really memorable or uniquely fun in some way for me.

So for my tentative ranking:

  1. Arbiter’s Grounds
  2. Snowpeak Temple
  3. Lakebed Temple …
Read more

Having finished this I’ve been mulling over how to rank the dungeons and it’s proven pretty difficult. I think the only truly weak dungeon might be the Palace of Twilight and maaaaaaybe the forest temple. Every other one is really memorable or uniquely fun in some way for me.

So for my tentative ranking:

  1. Arbiter’s Grounds
  2. Snowpeak Temple
  3. Lakebed Temple
  4. City in the Sky
  5. Temple of Time
  6. Hyrule Castle
  7. Goron Mines
  8. Forest Temple
  9. Palace of Twilight
Read less
danksocks

Status danksocks Sep 2, 2025

Ugh these wolf sections are brutal… just finished the one for the third fused shadow and it was like pulling teeth. Praying that this is the last time I’ll have to collect the tears of who cares

danksocks

Status danksocks Aug 27, 2025

Visited my parents’ house last weekend and unearthed my copy of this for the Wii. I think it was the overly long prologue that made me bounce off of it a decade ago, but today I got past it and made it through the first dungeon. Happy with how it’s going so far! Hoping that there aren’t too many wolf …

Read more

Visited my parents’ house last weekend and unearthed my copy of this for the Wii. I think it was the overly long prologue that made me bounce off of it a decade ago, but today I got past it and made it through the first dungeon. Happy with how it’s going so far! Hoping that there aren’t too many wolf sections though…

Read less
Virutah

Status Virutah Apr 26, 2025

My favourite game ever <3 this is the best zelda and the best game in my life, is a masterpiece. Good music, good gameplay, good dungeons, good characters, good story... etc. And Midna is absolutely

doonee63

Status doonee63 Feb 14, 2024

Starting AGAIN. I've probably gone through this intro ten times. This time I'm using crt-royale in dolphin, which is fun & cozy. I think I'll stick with it this time.

My only gripe so far is that the game doesn't really respect the player's time - like how long it takes for the hawk to land on your arm after …

Read more

Starting AGAIN. I've probably gone through this intro ten times. This time I'm using crt-royale in dolphin, which is fun & cozy. I think I'll stick with it this time.

My only gripe so far is that the game doesn't really respect the player's time - like how long it takes for the hawk to land on your arm after using the whistle grass. Or how a 1 minute walk through foggy Faron Woods takes 5 minutes because you have to wait for the cute monkey to swing YOUR lantern overhead like some kind of hooligan. I guess the lack of respect isn't without precedent. Who could forget King Zora scooting his ass to the left in Ocarina? At least that cutscene felt like a joke.

Read less
benhenry3

Status benhenry3 Jan 18, 2024

This games visuals are dark and broody but I love it that way. This is the most realistic looking zelda game even more than BOTW/TOTK which use cell shading graphics. The game is loooong but every minute is very enjoyable. This epic quest is filled with terrifying enemies, beautiful dungeons and unique items like the spinner and ball/chain. The combat …

Read more

This games visuals are dark and broody but I love it that way. This is the most realistic looking zelda game even more than BOTW/TOTK which use cell shading graphics. The game is loooong but every minute is very enjoyable. This epic quest is filled with terrifying enemies, beautiful dungeons and unique items like the spinner and ball/chain. The combat is also super engaging and it really feels like you are attacking the enemies with your wiimote.

Read less
lingsdook

Status lingsdook Dec 15, 2023

Played the original GameCube version of the game up to the Forest Temple, but I was getting significant slowdown emulating the game on my Steam Deck. My understanding was there is a patch that fixes this but there was some finagling you have to do with the ini files to get Retroarch to pick it up. So instead of going …

Read more

Played the original GameCube version of the game up to the Forest Temple, but I was getting significant slowdown emulating the game on my Steam Deck. My understanding was there is a patch that fixes this but there was some finagling you have to do with the ini files to get Retroarch to pick it up. So instead of going through that headache, I switched to Twilight Princess HD which emulates perfectly on the Steam Deck through Cemu with flawless performance. Funny how things are with emulation sometimes.

Read less
Inc

Status Inc Jul 11, 2023

Day 25: a younger me was genuinely concerned about Midna, as I rode back to Hyrule with her injured on Link's hairy back. Testament to the amazing job they did setting the mood in that scene and throughout the game really.

](https://youtu.be/137YvPWp0jI)