Titan Souls (2015)

Acid Nerve

Android · Mac · PC (Microsoft Windows) · PlayStation 4 · PlayStation Vita

3.13 from 464 ratings

3388 members have it in their collection · 36 playing now · 2046 backlogged · 128 wish listed

How long? Main story 3h · with extras 5h · 100% 5h (from 18 logged playthroughs)

Titan Souls is an indie action-adventure game centered around battling powerful bosses in a minimalist world. Players are equipped with a single arrow and one hit point, emphasizing precision, timing, and strategic movement. The game features pixel-art visuals, atmospheric environments, and a focus on trial-and-error gameplay.
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Release dates

  • Apr 14, 2015 (Worldwide) Mac, PC (Microsoft Windows), PlayStation 4, PlayStation Vita
  • Jun 30, 2015 (Worldwide) Android

Also available on

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Featured in lists

PS+ Games by peter · 197 games · 0

Rating distribution

5 stars
28
4 stars
123
3 stars
216
2 stars
77
1 star
20
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Community All Reviews Statuses

killerstar

Status killerstar Mar 23, 2026

Played it for a few bosses.

I kind of like the idea of the simple combat but the one-hit-kill is an issue with learning. The game doesn't feature that feeling of incrementally getting better, learning the patterns, getting closer to victory. It's just, bash your head against the wall with no change until you either figure out the gimmick or …

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Played it for a few bosses.

I kind of like the idea of the simple combat but the one-hit-kill is an issue with learning. The game doesn't feature that feeling of incrementally getting better, learning the patterns, getting closer to victory. It's just, bash your head against the wall with no change until you either figure out the gimmick or get lucky and win.

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Bliceheart

Status Bliceheart Apr 23, 2024

I finished up titan souls, it has hard but not as hard as i expected and very very fun. i don't think i have ever played a dedicated boss rush game before, i only know that i now wish to play more.

Twilit_Fox

Status Twilit_Fox Sep 21, 2023

Taking a break from console madness to focus on my PC/mostly indie backlog and evergrowing wishlist (it's pretty old hardware). Started by beating this game! Pretty fun run. Great concept and cool vibes with the setting; a few of the bosses are mechanically very similar, which makes them a bit easier once you realize it. A handful of standouts personality/design-wise, …

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Taking a break from console madness to focus on my PC/mostly indie backlog and evergrowing wishlist (it's pretty old hardware). Started by beating this game! Pretty fun run. Great concept and cool vibes with the setting; a few of the bosses are mechanically very similar, which makes them a bit easier once you realize it. A handful of standouts personality/design-wise, and a couple that make great use of the mechanics. But all are pretty varied and the fast pacing helps. Lots of extra difficulty modes but those aren't for me right now. On to the next :)

(My favourite thing in this game is how understated killing a boss is - no fireworks or loud sound effects following a precise and desperate shot, only silence and gray colors. It's a good vibe.)

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Trost

Status Trost Jul 5, 2018

Could be a fun game, but having to walk a path to the boss room every time after you die in a one-hit-death game is too frustrating for me.