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Ken Follett's The Pillars of the Earth

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Ken Follett's The Pillars of the Earth

Aug 15, 2017

Main game

3.57 average rating based on 105 ratings

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England, 12th century: Philip the monk becomes Prior of the small abbey of Kingsbridge. At the same time, a boy called Jack is raised by his outlawed mother in the woods. His apprenticeship as a stonemason paves his way to become a great architect. Soon, his steps lead him to Kingsbridge where he will build one of the greatest cathedrals England has ever seen. Aliena and Richard have to survive on their own, after the sibling's father, the Earl of Shiring, has been incarcerated and murdered. Aliena vows to make her brother the rightful heir and Earl of Shiring. Like … More
England, 12th century: Philip the monk becomes Prior of the small abbey of Kingsbridge. At the same time, a boy called Jack is raised by his outlawed mother in the woods. His apprenticeship as a stonemason paves his way to become a great architect. Soon, his steps lead him to Kingsbridge where he will build one of the greatest cathedrals England has ever seen. Aliena and Richard have to survive on their own, after the sibling's father, the Earl of Shiring, has been incarcerated and murdered. Aliena vows to make her brother the rightful heir and Earl of Shiring. Like Jack, their way leads them to Kingsbridge. Aliena puts her expertise as a tradeswoman to good use, supporting the cathedral's construction and falls in love with Jack. But Kingsbridge and its people are in grave danger. Philip's rivals, Bishop Waleran and Wiliam, a vengeful noble rejected by Aliena, see the town and its rise to importance as a thorn in their flesh. They want to see Kingsbridge burn. The game-adaption of the world-bestseller "The Pillars of the Earth" is the first co-operative project of Daedalic Entertainment and Bastei Lübbe. This game will be more than just complementary media to the book and will instead retell the story in a new, interactive way. A team of about 20 people works to create a multi-platform adaption of this bestseller. The writers are also in contact and co-operation with the Follett Office and Ken Follett himself. Daedalic is the only studio at the time adapting such an epic reading-experience into an interactive format. The game itself will be released in 2017, at the same time the third novel of the Kingsbridge-Series will be published. The game will be internationally available for PC, Mac, Linux, PS4, Xbox One and mobile devices. Less
Release Dates
Aug 15, 2017 (Worldwide)
Linux, Mac, PC (Microsoft Windows), PlayStation 4, Xbox One
Apr 04, 2018 (Worldwide)
iOS
Mar 01, 2023 (Worldwide)
Nintendo Switch
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User Stats
1834
In Collection
72
Wish Listed
24
Playing
1250
Backlogged
How Long Is Ken Follett's The Pillars of the Earth?
Main story: 15.6 hours
Main + extras: 17.7 hours
100% completion: 23.8 hours
Total completions: 7
Haxiel
Haxiel gave Dec 27, 2021
Haxiel gave Dec 27, 2021
Haxiel's review of Ken Follett's The Pillars of the Earth

Ken Follett's The Pillars of the Earth is based on the book The Pillars of the Earth by, well, Ken Follett (obvious statement is obvious). The book itself is highly rated - on Goodreads, it has an average rating of 4.32 out of 5 from 694,640 ratings. I haven't had a chance to read it yet, but a book that popular and that highly rated promises to be something good.

What then, does the game add to the book? Partly animated visuals, fully voiced dialogue, and a musical score. These additions are great, and there is clearly a lot of work behind them. The game also makes an effort to add interactivity into the story. This is implemented as a point-and-click mechanic which is used to solve small puzzles, talk to characters, move around and such.

Unfortunately, the end result is a mixed bag. The level of interactivity is shallow, and it fails to add anything meaningful to the story (The Walking Dead, this is not). It also clashes poorly against the epic scope of the story. At times, I felt that I was playing a simple game that was encumbered with a story that was bigger than …

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Ken Follett's The Pillars of the Earth is based on the book The Pillars of the Earth by, well, Ken Follett (obvious statement is obvious). The book itself is highly rated - on Goodreads, it has an average rating of 4.32 out of 5 from 694,640 ratings. I haven't had a chance to read it yet, but a book that popular and that highly rated promises to be something good.

What then, does the game add to the book? Partly animated visuals, fully voiced dialogue, and a musical score. These additions are great, and there is clearly a lot of work behind them. The game also makes an effort to add interactivity into the story. This is implemented as a point-and-click mechanic which is used to solve small puzzles, talk to characters, move around and such.

Unfortunately, the end result is a mixed bag. The level of interactivity is shallow, and it fails to add anything meaningful to the story (The Walking Dead, this is not). It also clashes poorly against the epic scope of the story. At times, I felt that I was playing a simple game that was encumbered with a story that was bigger than itself. And there is no option to turn it off (along the lines of a 'story mode') - you need to click through every inane conversation to move forward.

It is also incredibly frustrating that conversations can't be interrupted. Want to pause or exit the game? You'll need to wait until the next interactive section starts. That could take anywhere from a few seconds to several minutes. Even the ending screen for chapters do not give you a way to exit.

I keep thinking that this game would have been more entertaining and impactful as a visual novel, instead of the point-and-click adventure that it struggles to be. In my playthrough, I made it to the last chapter of book two. I"m not planning to continue, because the game has started to feel like a chore.

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PenetratorGod
PenetratorGod gave Jun 17, 2024
PenetratorGod gave Jun 17, 2024
PenetratorGod's review of Ken Follett's The Pillars of the Earth

It's definitely a unique game. The story, visuals and voice acting are all above average. However, as far as I noticed during the gameplay, the thing that reduced the immersion was that the characters moved very slowly. I wish they walked faster. Sometimes they even speak much slower than they should.

Another important problem was that the esc key didn't work between scenes in the game. The esc key only works in the free-roaming parts of the game, otherwise, when you are not satisfied with a dialog you have chosen, unfortunately, it does not allow you to exit and reload your save file.

Of course, don't expect all the choices you make to be effective. For the most part, there are only a few choices in each episode that actually have an impact, and the rest are just simple choices that affect the dialog in the scenes and often create the illusion of choice. Although it is not a game for everyone, it can be tried for those who like the middle ages games.

Shirochwan
Shirochwan gave Sep 4, 2023
Shirochwan gave Sep 4, 2023
Au nom de la rose ?
This review is for the PC (Microsoft Windows) version

Encore un jeu qui a attendu longtemps dans ma wishlist. Dès que j'ai vu passer ce jeu sur steam, j'ai été happée par son style graphique. Il faut dire qu'on en prend plein la vue. Ca commence dès le générique avec ce magnifique travail de contre-jour sur un timelapse accéléré d'un ciel d'orage. Viennent ensuite l'animation, le travail formidable opéré sur des décors en digital painting fourmillants et même la musique qui sans être particulièrement marquante nous plonge au cœur du Moyen-Age anglais...

Les Pilliers de la Terre est un jeu narratif type point-and-click qui reprend le roman éponyme de Ken Follett sorti dans les années 80. C'est un sacré bout de Roman, très gros et très riche. Au travers d'un récit choral autour de plusieurs personnages Tom le Bâtisseur, Jack, Alliena, le Prieur Phillip, on traverse la période de l'Anarchie anglaise (de 1123 à 1175). Inutile de dire que le récit est riche. Très riche. Peut-être trop. J'ai mis 18h à boucler le jeu mais j'ai l'impression d'y avoir passé trois fois plus de temps. Même en étant à fond dans l'histoire, il faut bien comprendre que le tissu d'intrigues politiques demande un gros investissement de la part du …

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Encore un jeu qui a attendu longtemps dans ma wishlist. Dès que j'ai vu passer ce jeu sur steam, j'ai été happée par son style graphique. Il faut dire qu'on en prend plein la vue. Ca commence dès le générique avec ce magnifique travail de contre-jour sur un timelapse accéléré d'un ciel d'orage. Viennent ensuite l'animation, le travail formidable opéré sur des décors en digital painting fourmillants et même la musique qui sans être particulièrement marquante nous plonge au cœur du Moyen-Age anglais...

Les Pilliers de la Terre est un jeu narratif type point-and-click qui reprend le roman éponyme de Ken Follett sorti dans les années 80. C'est un sacré bout de Roman, très gros et très riche. Au travers d'un récit choral autour de plusieurs personnages Tom le Bâtisseur, Jack, Alliena, le Prieur Phillip, on traverse la période de l'Anarchie anglaise (de 1123 à 1175). Inutile de dire que le récit est riche. Très riche. Peut-être trop. J'ai mis 18h à boucler le jeu mais j'ai l'impression d'y avoir passé trois fois plus de temps. Même en étant à fond dans l'histoire, il faut bien comprendre que le tissu d'intrigues politiques demande un gros investissement de la part du joueur d'autant plus que devant un jeu au gameplay très statique (quasi pas de QTE ni de puzzle qui sont pour la plupart tous facultatifs), il est dur de ne pas décrocher.

Pourtant j'ai aimé suivre l'histoire de ces personnages, tous faillibles mais tellement attachants. Je n'ai pas lu le livre, je ne me prononcerais pas sur la fidélité du jeu. Mais à la fin, on a envie de faire partie de cette petite communauté de Kingsbridge qui a su se serrer les coudes et traverser les crises, s'offrir le pardon et devenir meilleure, ensemble. Les cathédrales jouant un rôle à par entière, il est dur de faire abstraction du discours religieux du jeu mais en montrant le bon comme le mauvais coté de l'Eglise, Les Pilliers de la Terre nous invite à voir dieu partout. Il est dans la nature. Dans la science et surtout dans l'amour. Et le choix est laissé au joueur de se positionner, ou non, vis à vis de ça.

C'est là dessus que je conclurais parce que c'est peut être, avec sa durée, le seul point faible du jeu: ses choix. On nage ici en plein syndrome telltale à savoir que vos choix n'impactent pas vraiment le déroulé final du jeu dont la fin était déjà de toute façon annoncée par le livre. Je cherche encore mon jeu narratif qui aura le courage de proposer de multiples fins très différentes comme ce que proposent les visual novels japonais.

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V1CGaming
V1CGaming gave Sep 11, 2021
V1CGaming gave Sep 11, 2021
I'd rather read the book.
This review is for the PC (Microsoft Windows) version

This is a point-and-click historical fiction novel. It's a good story that's quite emotional at times. I definitely enjoyed it, but it's also a bit mundane and bland compared to top-notch walking simulators such as The Walking Dead, Life is Strange, and What Remains of Edith Finch -- all of which are extremely emotionally-stimulating compared to The Pillars of the Earth.

vrinn
vrinn gave Nov 15, 2024
vrinn gave Nov 15, 2024
An Unforgettable Medieval Drama
This review is for the PC (Microsoft Windows) version

A tightly crafted, engrossing storyline with ZERO FILLER, impactful choices, great writing and characters, the game draws you into a rich historical setting and keeps you engaged from start to finish. I'll especially recommend this if you're interested in more philosophical or theological themes. It's also on a very steep sale right now ($1 (gg.deals)).

Seriously underrated title.

anarchistica
anarchistica updated their status Apr 15, 2021
anarchistica updated their status Apr 15, 2021

This is free in the Epic store this week:

https://www.epicgames.com/store/en-US/p/ken-follets-the-pillars-of-the-earth

It currently has no reviews on Grouvee hinthint.