Review Mazinkaiser 4/5 · Nov 27, 2022
Super Punch-Out!!: Back in the Ring
Following up to the first Punch-Out, Super Punch-Out iterates upon the original and comes up with a sharper and more detailed system to help memorizing these battles be a lot more fun.
The player is a nameless boxer (who looks a lot like Luke from Street Fighter...) as he fights his way across four circuit championships to become the W.V.B.A. …
Following up to the first Punch-Out, Super Punch-Out iterates upon the original and comes up with a sharper and more detailed system to help memorizing these battles be a lot more fun.
The player is a nameless boxer (who looks a lot like Luke from Street Fighter...) as he fights his way across four circuit championships to become the W.V.B.A. champ. The player is a boxer from a behind the back third person perspective, with transparency that allows full view of the opponent's actions. The player can punch or body blow on either side, guard the face or body, or dodge and duck. The player will often be moving between head/body stances to avoid attacks (or guard on faster sequences), practicing tells from opponents until avoiding them (and getting a good punch in) is second nature. A power-up meter rewards hits and punishes getting hit, with special knockout punches that can hit enemies harder and make it harder for them to get back up for another round.
The opponent lineup is still vicious near the end but is more widely spread out to allow practicing similar movesets on gentler starting foes. Punches, uppercuts, and body blows are standard and with varying speed, but with special moves on each character that require some studying and memorization. It might be a bit of a hassle (especially if you're aiming for 4-0 to unlock the special circuit and beat the game) but it feels good to finally figure out how to take down a tough bruiser. Data and records can also be saved for future play, and the player can always continue and practice a rematch if they don't mind taking the extra loss.
The animations are the star of the show - the music is exciting fare but not particularly memorable, but the sound effects of each punch and blow is burned into the brain of the player as sound cues are nearly essential to combat. A variety of crazy characters (Japanese dancers, Italian clowns, macho men) with ridiculous animations and out-of-ring chatter that helps foretell future moves adds a lot of flavor and charm to help this entry stand out from the first one.
When it comes down to it, this game is a battle of memorization and attrition - while it can get particularly frustrating later on, Super Punch-Out rewards players who really get to know their opponent and want to enjoy some heart-pounding battles.





